Option 1. I fancy the idea of incorporating avatars of your own self, family and friends into Mario's cheery world, both in playable and non-playable capacities, like in the Wii Sports games... I just wish they would make this possible somewhat more often.
My Luigi bias says Option 3 (especially since I wasn't around when the Year of Luigi happened), but frankly I think it would also be interesting to have a Year of Peach or a Year of Bowser, so I'll say Option 1.
2, 4, and 6.
I'd like to see more celebrations (it doesn't really have to be character specific though imo), but I want the celebrations to only affect merchandise and not the games that come out, (although I'm not opposed to the celebrations affecting DLC).
"Yes, but I don't want to see Luigi in the spotlight again. Another character deserves a chance." (the second option)
Given how Luigi is not really my favourite Mario character yet I like the idea of a Mario character getting the spotlight, I am in favour of the idea that a character getting a year for themselves. It is unlikely to happen but I would prefer a character that is not one of the primary cast.
Yay, a new poll is up, this one by yours truly. The Paper Mario series has had many different battle systems. What battle system should the next Paper Mario game have?
-The traditional turn-based RPG combat system from Paper Mario and Paper Mario: The Thousand Year Door.
-The real-time battle system from Super Paper Mario.
-The single-use item-based battle system from Paper Mario: Sticker Star and Paper Mario: Color Splash.
-The ring-based combat system from Paper Mario: The Origami King.
-I would like to see an entirely new battle system in the next Paper Mario game.
-I am not interested in and/or don’t like the Paper Mario series at all, so I do not want to see it continue.
-I have no opinion on this subject.
Like with the Year of Luigi Poll, I voted for the option that seems to be the second most popular aorn, Option 5, as I want Paper Mario to come with a new and creative, BUT ALSO GOOD, battle system.
Honestly I think I will go with option 7 as i actually really enjoyed colour splash's battle system and with spm being my first and favourite i never felt like the battle system of the first two is a must, and that it's fine to be different from that as long as it's good (not that the battle system of the first two was bad though, it'd also be great if they went back to that)
1, or even 2 or 5. I don't understand how they went from pointless battles in Sticker Star, to no-longer-pointless (but still flawed) in Colour Splash, then back to pointless with tedious ring puzzles in Origami King. Just give me a good battle system for gods sake
I would like 1, but I doubt it will happen anytime soon. 2, but only if they make major tweaks. I haven't played Sticker Star, Color Splash, or Origami King, so idk about 3 and 4. If a new idea works for the better, 5.
Hellooo, it's me, absolutely definitely Ray Trace, here to bring you the new poll because I'm the smartest, coolest, fastest, most arrogant protector or something like that. Those stray feathers you see on the ground have nothing to do with me, I swear.
Mario games occasionally reuse musical motifs from older games in new titles or settings. Do you like hearing the motifs in new context like this?
Yes, I like hearing familiar motifs being used in new settings
I like hearing the motifs brought back, but would prefer them to remain in a context similar to their origin
I like old motifs being brought back in new places as long as original compositions are used too
I like hearing old motifs occasionally, but would prefer games to mainly use new compositions
I do not like old motifs being reused and would prefer each game to have an entirely unique soundtrack
Option 1, I like throwback music and I'm not really going to throw any stipulations on that. You could have an entire soundtrack using new arrangements of old music and I'd be perfectly fine with that, assuming it's from varied sources anyway.
Option 1, I think this works well a lot. Examples would be overworld and underground from SMB1 in many ways obviously, athletic from SMB3 in Galaxy and later 3D Land, Hightail Falls and Haunty Halls Galaxies being remixes of SMW's athletic and ghost house themes respectively.