I was pleasantly surprised by Minion Quest. I didn't think much of it before the game came out, but it was a surprisingly enjoyable distraction from the main game. I can't help but shake the feeling, though, that Minion Quest would make a good mobile game. I'm not personally a huge fan of mobile games, but the mode does seem to possess everything that a good mobile game needs. It has short, self-contained levels that let players easily pick up the game for a few minutes, play a level or two, and put it down. Putting together the squads doesn't take all that long, either. Most of the progression either comes through advancing through levels and getting new, more powerful minions or by repetitively grinding in old levels to gain enough experience points to move on. The game uses very few buttons for controls and the controls it does use could probably be easily mapped to a touchscreen. Even microtransactions seem built into the game, as it would be pretty simple to create a system where impatient players could purchase new minions or beans for leveling up from some sort of store without interfering with gameplay.