Paper Mario the First

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  • Have you read any children's stories on birds (doesn't have to be when you're a child)?

    One story I recalled was "The tale of Tommy Nobody", which I don't remember fully but it's basically about a bird who was left behind by his family (because he didn't fly well) but when asked what bird he is, he didn't know. His search for his identity led him to encounter a few other birds and compare himself to them. In the end, a similar bird had informed Tommy that he is a...
    songthrush.

    I was reminded of this story because I was playing a game called "Songbird Symphony" (a bird-themed Metroidvania/rhythm game), which has a bird (called "Birb") who wanted to know what kind of bird he is, although he knows for sure that he's not like the other birds.



    Thank you for reading.

    Awww he likes you and is having conversation with you. Be nice, stretch hands with him.
    This YouTube thumbnail is a punch in the gut


    for newer users who don't get it, my internet persona is that green mario recolor
    I am making a bold statement by reclaming my lost legs. Sorry for offending anyone.
    The furniture in Animal Crossing has more personality than the villagers yet people won't stop talking about the villagers.
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    Paper Mario the First
    Paper Mario the First
    I don't even care that much of a lack of dialogue, we have hundreds of villagers. All are cut and paste from like 5 presets. They should've created subsets within the presets perhaps.

    I'm not saying this to assume furniture is bland by the way and just that the villagers are blander. Furniture in Animal Crossing games DO have personality in their quirky designs and themes and interaction. Even that's all they are, just exhibit one note, that's comparable to those villagers. And I enjoy collecting furniture and decorating my house a lot more than wishing for the right villager honestly.
    Paper Pokey
    Paper Pokey
    Wboa whoa whoa. It's 5 presets + additional species-exclusive lines
    Paper Mario the First
    Paper Mario the First
    Those lines you can change too. Hardly makes a difference imo. 🤷‍♀️
    What's your favorite variant of "it's-a me, Mario!"? Mine would be the Mario Golf 64 one, it just sounds so cheery.

    Mario Super Sluggers is an honorable mention because Mario talks to plants for coins.
    Paper Mario the First
    Paper Mario the First
    The 64 version is a classic that started it all but I think the voice sounds a little off compared to most of Mario's voice library these days.
    winstein
    winstein
    "Hello, it's-a me, Mr. Goody Two Shoes Mario!" - mockingly said by Wario in Wario's Press Conference.

    Thank you for reading.
    Mister M
    Mister M
    My favorite is from Bowser's Inside Story (the original).

    Mario sounds ready for anything

    and Luigi saying "Okie Dokey" only adds to it
    Wario: (dies in Super Mario 64 DS)
    Wario: "MAAAMAAA MI"-"pawnch!"
    Super Smash Bros. Brawl was the time when there weren't simulated depth to any textures, making everything look printed-on, so I question whether I even had backpockets to begin with.
    Paper Mario the First
    Paper Mario the First
    probably 2d sprites with normal mapping effects to make them pop
    Sweetie Belle
    Sweetie Belle
    Paper Mario the First
    Paper Mario the First
    @Sweetie Belle so I'm correct. To be technical, they're still 3D models, but a plane with an animated texture applied to it. The video refers to it as bumpmapping, though for contemporary games this is a "normal map" (Wikipedia article). A "normal", in 3D modeling terms, is a property of a model that determines how light hits it. A "map" refers to the UV texture map a model has, where UV refers to 2D coordinates. So a "normalmap" is a texture map that has specific information for how light hits a model, and this is used to simulate an appearance of depth. This is applied on top of a diffuse/albedo map which is just the pure color. I also want to say a normalmap's purpose is to simulate depth but there are additional textures that add more detail to a model such as roughness maps, ambient occlusion, metallic maps, emissive maps (self illumination), height maps. Brawl models seem to have just diffuse given the weaker hardware, so the textures on the artwork does have a flat appearance.

    The video says it's to save processing and stuff which is true, as it's easier to render a 2d plane with only four vertices rather than a multi-vertices object with bones and stuff, but it's not like models from source 2D Mario games are all that expensive nor are the textures so detailed they'll stress the Wii U. I do think there's a scene change part of it, but it does appear that Mario, Bowser, and Bowser Jr. are in 3D, but I'm guessing they deserve more detail or something while the enemies can just be streamlined into 2D planes. It's probably better to make Mario 3D because he has a lot of movement options which are better served with a 3D model + skeleton that can deal with more detailed animations.
    I see a lot of people hate their old selves and today they believe they're so much better and stuff. I've done a bunch of crap in the past and probably came off as an immature weirdo but I've accepted that for what I was and so I don't hate my own teen self. I have to say I don't 100% think I'm all THAT better. I still make stupid unfunny posts like usual.

    I'm still me, just more mature.

    That being said I can't really easily look at some of my first posts ever so it's harder to evaluate those changes over the years.
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    Sweetie Belle
    Sweetie Belle
    My current self is best, older me was never bad but a bit too argumentative and such, now I make effort to be more mature
    You Watanabe
    You Watanabe
    It's just a vicious cycle. The more you feel you've matured, the worse the image of your past self looks. And after realizing that I feel like one day I'll look back upon myself now and bash him. Ultimately tho, I feel like I've always been a decent person anyway, no matter the small details. And I think that's what counts more.
    El Gran Gordo
    El Gran Gordo
    I think it's impossible to be a teen without being cringy even once.
    2020 is just trying to be as cursed as 2016 isn't it
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    Paper Ray Trace
    Paper Ray Trace
    If Trump gets re-elected, then yeah, 2020 would be just as bad if not worse than 2016.
    Kass
    Kass
    2016's presidential election process was... wild to say the least, and I remember there being a ton of celebrity deaths that year, but it wasn't a bad year for me personally. That was the year I joined the Mario Wiki and Boards, so that was one good thing for me. In terms of world events, I feel like 2020 is worse in a lot of ways than 2016. Mostly because of Covid, but also stuff like the Australia fires, WWIII scare (though that was a bit overblown), volcanos erupting in the Philippines, etc.
    Paper Ray Trace
    Paper Ray Trace
    Walkazo dying was the ultimate reason 2016 was shit.
    "Model importing guide for game I want to mod"


    "For Blender"
    Paper Mario the First
    Paper Mario the First
    My experience

    How to view a mesh's UVs?
    Maya - Select mesh, open UV editor (a button under modeling tab).
    3DS Max - Drop down modifier on the right window, "Unwrap UVW"
    Blender - uhhhh select one of the many windows and change it to the image panel or something. Then rummage through some drop-downs I guess. IDK anything that involves changing those panels strewn everywhere just makes it a headache.

    MOVING vertices to change the UVW
    Maya: Make a selection by click dragging; soft select enable with b. You can select through the UV editor or pressing spacebar to change views. Move with W (translate),E (rotate),R (scale) hotkeys.
    3DS Max - W,E,R hotkeys are the same. Changing views can either be done through the small plus button the viewport or hitting Alt + W
    Blender: WTF how do you select click and drag don't work how do you change from perspective to orthrographic, also why isn't W,E,R working they're doing weird things. WTF why is "S" scale, "R" rotate", and "G" rotate; at least "WER" are right next to each other.

    Navigation
    Maya: All camera changes done with Alt + mouse combination. Alt + LMB= tumble, Alt + MMB =track, Alt+RMB=doly. Select anything is left-mouse click
    3DS Max: Camera changes done by rotating ViewCube. Select anything left-mouse-click
    Blender: Select is RIGHT-mouse click, panning is Shift + middle mouse button, rotate is mmb, zooming is ctrl +mmb

    three other programs I know use alt + mouse buttons to navigate too including headus, substance painter, and Zbrush

    anyway the key setup I'm used to is more like this
    King Olly
    King Olly
    see, i memorized the Blender keys so i'm always screwing up anytime i'm in a different program. Though, Blender 2.8 actually changed a lot of it so that selecting is now a left click for example. I'm still fumbling about with that.
    ZelenPixel
    ZelenPixel
    ive barely used blender but god everything looks so confusing in there.. but its free so i aint got much other choice lmao
    Given your strong stance against Mario Kart Tour, (mostly) for its monetary system, I am curious to know how you feel about Dr. Mario World's monetary system. It's my go-to game compared to Mario Kart Tour because I prefer puzzle games, so I am curious to know what you think of it.

    Thank you for reading.
    Paper Ray Trace
    Paper Ray Trace
    I think the touchscreen works very well for Dr. Mario World. Aside from a few hiccups (and they stem from the game needing to be online to be played), I don't have much issues and I'd rather actually use a touchscreen for the inputs than buttons.
    winstein
    winstein
    I suppose it's a good thing that if a certain doctor or assistant is maxed out, then it will be excluded in the pool. Unfortunately, it requires 29 duplicates for that to happen, which is not feasible for a regular person to obtain. I am not sure about Mario Kart Tour, but I have a feeling that it doesn't discriminate duplicates so it's possible to get duplicates.

    Thank you for reading.
    Paper Mario the First
    Paper Mario the First
    Mario Kart Tour has a system for duplicates similar to Dr. Mario World where dupes fill a bar that can level up a kart or so. Dupes are still worthless and clearly nondesirable for the most part though because there's no way you'll really level up again compared to getting duplicates for other undesirable items like Yellow Birdo, Koopa Dasher, Egg Hunt Yoshi, and Mushmellow.
    Some of you heard moving talks from my sister, but my thoughts. Strong opinions from a really mad and resentful person ahead.

    My dad wants to get a high enough value for the house to sell it at best price. But given I'll be out by May, I don't give any more shits about the property value of this house. After that remark implying my sister and I are spoiled because we don't cook food he bought us (only the bean curd, but everything else from pork blood to cauliflower to bean sprouts to potatoes to beef we fucking cooked and he didn't eat one shred) as well as his decision to prioritize his wife (which I don't get because he never showed any love for her), after that remark implying I'm a freeloader and wants to move out with my boyfriend just so I can take advantage of him and play games, who cares how much this property goes for. Who cares where he relocates. I wanted to maybe clean up the garden, clean up our room before, but now my motivation is exactly zero. All dad reinforced to me that once I'm out and I keep touch with my sister, I really don't care where my dad ends up.

    Oh and he said my autistic irl friend can't get a job because he's "mentally sick" with that disgusting condescension which made me even more mad and spiteful. Called him out and he corrected himself but it was half-assed and how dare he even talks like this in the first place.

    My dad has a sad pathetic, friendless existence where the four other family members developed a deserved resentment on him and he can live the rest of his life hopefully knowing he's pathetic.
    The onslaughts of ports and remakes don't make me super excited, but you know what will? *Very* old games that get new content. Smash 64 getting new characters, stages, and items. Paper Mario 64 getting bonus worlds and partners. Diddy Kong Racing getting new tracks and characters. Super Mario 64 getting all new world. Mario Tennis 64 getting new characters and courts.

    Yeah ROM hacks, you say, but what if there was official effort to expand old games? Old games keep the nostalgia value especially the retro graphics, but feel fresh at the same time. That would be hype.
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    Sweetie Belle
    Sweetie Belle
    I agree yeah. SM64 and PM64 and the other ones you mention could really do more with content whilst keeping the classic material. However I would like a graphical upgrade, as someone who wasn't alive during the N64 era I don't have nostaligia for these games yet, and lots of people liked how the unofficial PC remake for SM64 looked before it got taken down. Maybe there could be an option to switch graphics, but if forced to choose one, I think it'd do the community more good than harm to go for the modern graphics
    Doomhiker
    Doomhiker
    Paper Mario the First
    Paper Mario the First
    @Mr. Mr. Prosecutor Grubba a graphics switch sounds nice! It can please both players. It's just a matter of effort taken, though, and I prioritize a game with added content first. Otherwise the graphics would just be remaster/port territory rather than my original idea of what I want.

    @Doomhiker that's exactly what I mean! It's been done before!
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