Decided that I'd take a little break from Kirby to finally play another Mario RPG. I've cleared the prologue so far, and compared to its clunky, poorly-aged predecessor that I had to practically force myself to get through, I think this will be a pretty fun ride.
Goombario's a pretty cool partner too, and who knows, maybe I'll come to like him as much as Mallow from the previous game.
Playing through Chapter 2. Since my last post, I've met three new partners: Kooper, Bombette, and Parakarry. And wow...finding Dry Dry Ruins is one of the most epic puzzles I've ever solved in a video game, hands down.
Completed four chapters now, meaning I'm officially halfway through the game! I've unlocked Bow and Watt as partners since my last post, as well. I really like the Peach segments at the end of every chapter, as well; nothing beats sneaking around those dumb guards in the castle to eavesdrop on Bowser's big-mouth minions. Goombario's still my favorite partner (as always, it's the first partner I grow attached to), and I recently unlocked a powerful skill for him where he can charge a powerful attack over many turns, which is really useful against bosses.
Summer has been pretty smooth even though there were 5 challenge quests. The last one was kind of tough because every enemy had good skills and chunky health bars. Three of them had low count NP bars so I had to nuke more often than I could stall. FGO Fes 4 revealed a bunch of stuff; new bronze servants, timeframe and sneak peek of the new chapter servants and summer servants. Lots of really good official art too. Dragalia Lost
Almost done with the event, I've done all the bronze and silver farming just need to get my last golds. I attempted HJP a little earlier than I thought I would, a lot harder than the other high dragons but Cleo can tear through it when things align. I did get three clears and in less rounds than I did for HBH, but I was the cause of a lot of failures this time as opposed to only causing a small amount in HBH. I will give it one more run next week and then not touch it again for a long time. Pokemon Masters
I maxed out the levels of Hau and Rosa. I think I can clear every bit of content with the F2P squad now that those two are maxed. I do think it's a worse launch than Dragalia, really not much to do or future content to work towards and the game runs quite poorly even on low settings. I shouldn't expect anything pokemon related to not have frame drops anymore.
After playing the original and seeing how differently it plays to the remake, I can see why the game is so beloved. The controls feel loose, even on Tiptup and Pipsy, but not to the point where the game feels too slippery (except in the Hovercraft). It requires some time to get used, but once I got used to it the game was enjoyable to control.
One of the problems I had with the remake is how infrequently rare coins appear, which I now find to be a rather weird choice as bananas are far more frequent. I was gathering between 10-20 per race, while in the remake I would only get 0-5 per race. This decision is made more confusing by how high the prices for items in the wish menu are. I can't wait for microtransactions to be added.
My brother's getting tired of Falcon being garbage. Also practiced a bunch of Ridley so I can hopefully at least consistently get good results in online tourneys (discord, ingame tourneys don't really do it for me).
Summer is done, normally I'd farm embers or QP but I should get more than enough from Nero Fest coming up. Instead I'm farming for Bones since I'm low and need at least 2 more for ascensions plus another 44 on top of that for skills. It'll be nice to stockpile a ton of skill gems for the future. Also there's double success rates and half qp costs on upgrades right after Nero Fest ends; if everything goes to schedule. This is easily the best time to grind in the entire year, even if it burns me out for months. Dragalia Lost
Taking a bit of a break from this to give myself some more free time, I don't feel the need to burn my wings on IO as much anymore since they updated the drop rates and it's not nearly as much of a hassle. It will be a damn long time before I have any issues with dojo coins because of how much I grinded prior to the drop rate increase. Stockpiling my skip tickets to use during Nero Fest so I can spend as little time on this as possible while that's running. Anniversary stuff should start around the time Nero Fest ends too so that'll be nice.
I definitely didn't deserve to win any match that I played Hero in. I literally just did get off me shit and then shot his giant projectile or super armour lightning thing or one of his dumb menu jank. Hero Dittos are fun but I can't imagine anyone enjoyed fighting against him. Then when I wanted to play properly I got slotted into a free for all and turned the game off. Glad to see the online is still working as intended, thanks nintendo.