Mario Kart Tour

I'm hoping that this game is made by a B Team and another team is making Mario Kart 9, but Nintendo probably doesn't want to make MK9 because they ported 8 to the Switch.
 
Remember, all beta testers are going to have a survey on what they don't and do like, the rules said there were going to be elements not in the final due to feedback, I am going to give my feedback, anything you guys want me to put in the survey?
 
Candy Heart said:
Remember, all beta testers are going to have a survey on what they don't and do like, the rules said there were going to be elements not in the final due to feedback, I am going to give my feedback, anything you guys want me to put in the survey?
How about "get rid of the lootboxes"?
 
GET RID OF MICROTRANSACTIONS AND LOOTBOXES FOR THE LOVE OF CLUCKBOOM.
 
Unforuntately, the sad thing about the reality of this is that Super Mario Run only made like, a sliver of the money compared to the Fire Emblem mobile app so...yeah of course Nintendo would want to copy that app's success.

fire-emblem-heroes-revenue-400-million.jpg


fuck mobile gaming.
 
But from my time playing it, the game is indeed fun, and hey, DENA is one game away from ending their contract, so hopefully we get more Cygames like devs for mobile games

My specific complaints are the waiting system, which to be fair, is in every Nintendo mobile game besides Miitomo and Mario Run and the duplicates
 
Swiftie_Luma said:
its been said that your character gets ''tired'' after racing for a while so in order to keep going you need to pay real money.
This seems to be wrong. I've read in a Mario Kart 8 Deluxe modding Discord that someone was able to use Metal Mario, like, ten times in a row.