Donkey Kong Country: Tropical Freeze

My favorite track has to be the Snowmad theme that plays in like Level 6-1.

Sad part is that I died so much in that level just because of bad timing that I didn't get to hear my favorite parts of the music in it. :/
 
BMB said:
My favorite track has to be the Snowmad theme that plays in like Level 6-1.

Sad part is that I died so much in that level just because of bad timing that I didn't get to hear my favorite parts of the music in it. :/

That level is so fast paced, you can't even stop to take a break.
 
I've done Worlds 5 and 7 on hard mode and I ACTUALLY DID IRATE EIGHT ON HARD MODE after three tries. Maybe it is possible that I might 200% this....

All I have left to do in World 4 is 4-3, 4-5, 4-6, 4-A, and 4-Boss (I got most of the shitty levels out of the way). Then it's on to World 6 and I'm done, but I already hear Blurry Flurry calling for my death.
 
I only have World 6K and the final Boss left to do. I must say, Hard Mode wasn't as hard as I thought it would be. Got all BLUE KONGS. Maybe because I have played the game non stop for over 3 weeks has gotten me really good at the game. But looking back it probably would have been too easy with the checkpoints left in BECAUSE OF DIXIE. The levels themselves were still harder than DKCR, but that games mirror mode didn't allow for someone like Dixie, who makes most every level a piece of cake compared to if any other KONG was used.

And I'm if I might add, almost every level or boss I was worried about wasn't worth worrying about.
 
I have a question, is are the levels by any means in this game like Champions Road, where you don't know what you did wrong and/or what you are supposed when you die in level.
 
chillv said:
I have a question, is are the levels by any means in this game like Champions Road, where you don't know what you did wrong and/or what you are supposed when you die in level.

Has anyone really been far even as decided to use even go want to do look more like?
 
Petey Piranha said:
chillv said:
I have a question, is are the levels by any means in this game like Champions Road, where you don't know what you did wrong and/or what you are supposed when you die in level.

Has anyone really been far even as decided to use even go want to do look more like?

WHAT?!
 
Petey Piranha said:
chillv said:
I have a question, is are the levels by any means in this game like Champions Road, where you don't know what you did wrong and/or what you are supposed when you die in level.

Has anyone really been far even as decided to use even go want to do look more like?

what in blazing shit are you even typing?
 
Well, I'm on the final world.

I feel like the bosses weren't really weighted correctly, but eh, it really just depends on your balloon number I guess.
 
Let me ask again, is the game hard in a way where they are hard to figure out, or are they hard in a way where they are hard to execute.

It's kind of hard of hard to explain, so maybe I should give examples.

Is it hard like

"You see a platform that is so far away and requires a ridiculous maneuver to get to that has never been taught in a DKC game at all. You really only die out of experimenting with different maneuvers until you get it right. If it gets too bad, you use a powerup to get yourself through."

or like

"It is really obvious how to cross this plaform, but it requires precision platforming to do. You might die a few times or once trying to get on it, but you will get it. Heck, you might get it on your first try if you're good enough"