Underrated Mario Games

Yeah, exactly.
 
I love the original Paper Mario. It was the game that started the Paper Mario series.
 
Ornithologist Mario said:
So, what's with the Sunshine hate?

I can provide a few reasons I've heard other people have said before:

1. It's in Isle Delfino and some people aren't big fans of Piantas and Nokis or having to collect Shine Sprites instead of Stars.
2. No classic enemies.
3. Koopaling fanboys/girls hate Bowser Jr. because their nostalgia glasses are on too tight they think he replaced the koopalings. Although Superstar Saga and NSMBW proved that wrong.
4. Mario has to receive help from FLUDD, which many SM64 fanboys consider a tool and are upset that Mario can't just jump by himself.
5. Not a problem for people who like to complete a game 100%, but in Sunshine, every Shine Sprite up to Mission 7 from each world MUST be collected in order to reach the final level. Unlike in SM64 where any stars would suffice as long as you had enough.
6. Levels aren't really diverse enough as they're all tropical themed.
7. Too many red coins missions. Most of which are timed by the way. Although the ones in the secret areas are optional.
 
Aqua Soul said:
Ornithologist Mario said:
So, what's with the Sunshine hate?

I can provide a few reasons I've heard other people have said before:

1. It's in Isle Delfino and some people aren't big fans of Piantas and Nokis or having to collect Shine Sprites instead of Stars.
2. No classic enemies.
3. Koopaling fanboys/girls hate Bowser Jr. because their nostalgia glasses are on too tight they think he replaced the koopalings. Although Superstar Saga and NSMBW proved that wrong.
4. Mario has to receive help from FLUDD, which many SM64 fanboys consider a tool and are upset that Mario can't just jump by himself.
5. Not a problem for people who like to complete a game 100%, but in Sunshine, every Shine Sprite up to Mission 7 from each world MUST be collected in order to reach the final level. Unlike in SM64 where any stars would suffice as long as you had enough.
6. Levels aren't really diverse enough as they're all tropical themed.
7. Too many red coins missions. Most of which are timed by the way. Although the ones in the secret areas are optional.

Most of these reasons is related to how different it was from the original game. Why can't Nintendo use some fresh ideas? And if they recycle, fans will complain about that too. You can never please everybody. Picky, picky people out there.

I love Sunshine. :(