Underrated Mario Games

Guys, SML isn't talked about anymore because it's just not that good. The levels just looped the same jumps and obstacles over and over for the most part, and as for the superballs, they were a neat concept I guess but they were just not nearly as useful as fireballs. Also the hit detection on the boxes was terrible, or maybe Mario's sprite was just too big, but it was always way too much trouble to hit a single block out of a row of them.
 
And I think Miyamoto didn't really develop the game, it was Yokoi.
 
Baby Luigi said:
And I think Miyamoto didn't really develop the game, it was Yokoi.
I think Yokoi was good but Miyamoto was much better.
 
Mario party is very underated to me its great and it some of the games get bad reviews (For example Party 8) i have fun playing it
 
Mario & Luigi games are definitely not viewed as underrated in my opinion :P
 
Mario Party 5

I have no idea why so many people hate this installment. For starters, I thought the boards were nicely designed. The mini-games were fun (except for the 2 vs. 2 mini-games) and I personally thought that Story Mode was actually easier (and less frustrating) than in 3 and 4. Plus, Toad fans should be happy about this game as Toad is finally playable. Bringing back the Star Spirits in 3D was cool too.
 
The capsule system isn't impressive. You can't choose what items to get, and your own items can screw you up.
 
Aqua Soul said:
Ornithologist Mario said:
The capsule system isn't impressive. You can't choose what items to get, and your own items can screw you up.

Well, you don't have to use your own items/capsules.

Bowser capsule at random intervals, anyone?