GmanSir said:
Imagine being a game developer who constantly has to keep up with expensive and difficult technology in an rapidly growing industry, only to be belittled by fans on an internet forum because these specific characters weren't programmed in the game instead of other characters under a time limit. No sane publisher is going to give a sports spin-off more than two years of development just so fans can fill out an arbitrary character checklist when money is being spent.
I'm not defending publishers selling incomplete games at full price (like Ultra Smash), but Tennis Aces seems to be anything but.
The thing is, characters are a pretty huge deal in a Mario Tennis game. They're nearly the equivalent of playable fighters in Smash Bros. Each character offers a fairly unique play-style and offer their own strengths and weaknesses, even if someone like Mario and Luigi play similarly. Unlike say, Mario Kart, which can get away with a smaller character roster because of the focus on tracks, having a limited character roster in a game like this severely hurts replayability. This doesn't even include Doubles, where you can mix and match characters up.
Also, I'd be a lot more sympathetic towards the series if the roster didn't stay this stagnant. I still think it's a reasonable expectation for a newer generation game with better technology and better power and space to have more playable characters than a game that came out three generations ago. Not to mention, this isn't some small sports game by a smaller developer making its debut attempting to stand out from other competitors in the market. It's
Mario Tennis. This game will sell well regardless. One of the main reasons Ultra Smash floundered was solely because it was on the Wii U and because it was rushed for holiday sales.
Mario Tennis is not as big as Mario Kart, sure, but because the first Mario Tennis games, like Mario Tennis 64 and Mario Power Tennis were actually great games that met expectations at the time, I
expect Mario Tennis games to be as high-quality as when those games came out at the time. Mario Kart proves that you can keep a consistent quality that exceeds expectations, and I don't see why Mario Tennis necessarily needs to flounder or get hiccups like Mario Tennis: Ultra Smash, Mario Sports Superstars, or even Mario Tennis Open to an extent because of the whole "games are too expensive to make" excuse.