Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Baby Man said:but their boss fights are awful
mario isn't known for having good boss fights but my god the koopalings sucked even more
Doesn't Bowser Jr. qualify as an all-new concept? And with Bowser Jr. I guessed he appeared out of nowhere and we had to act as if he existed prior, but isn't it the same thing with the Koopalings and Toadsworth? Bowser Jr. doesn't even appear until later in Sunshine, and he appears to shock everyone at first. I thought his introduction was adequate.FoxWolf64 said:Yeah, but they were all-new concepts. You no longer had to fight Bowser at the end of every level, you had a different boss for each world. Nintendo then expanded on them, and they were beloved Mario characters. As with Bowser Jr., they just tossed him in and acted like we already knew who he was.
And I don't really buy the retcon that they aren't his kids. They were created as his kids, and even after Miyamoto confirmed it, Nintendo didn't change a thing.
FoxWolf64 said:If you count NSMB2, they're EXTREMELY easy. They did manage to vary their battles in NSMBU and NSMBW, as well as some older spin-off games. But I do think they should change around how you defeat them, because it's gotten quite predictable.
Baby Man said:FoxWolf64 said:If you count NSMB2, they're EXTREMELY easy. They did manage to vary their battles in NSMBU and NSMBW, as well as some older spin-off games. But I do think they should change around how you defeat them, because it's gotten quite predictable.
it's still boils down to this in EVERY. SINGLE. BOSS. FIGHT.
1. Koopaling attacks
2. Stomp
3. Shell
4. Stomp again before he/she can do anything
5. Shell
until you kill that thing
FoxWolf64 said:Ever heard of Yoshi's Safari? Superstar Saga? They were in both of those games, and both did not have those controls. Play spin-off games, you'll understand.
What concept?FoxWolf64 said:Well, the Koopalings got more time to be introduced. In SMB3, they were blank characters, just the bosses of the worlds, but Nintendo expanded on their personalities and such. Bowser Jr. was NOT an all-new concept. The Koopalings had the concept first, but he seemed to replace them entirely.
Don't want to move the goal-posts, but anyway. I never played Yoshi's Safari. The Koopalings in Superstar Saga just felt shooed in, and they don't even have dialogue or anything. They seem to be there just for fan service.FoxWolf64 said:Baby Man said:FoxWolf64 said:If you count NSMB2, they're EXTREMELY easy. They did manage to vary their battles in NSMBU and NSMBW, as well as some older spin-off games. But I do think they should change around how you defeat them, because it's gotten quite predictable.
it's still boils down to this in EVERY. SINGLE. BOSS. FIGHT.
1. Koopaling attacks
2. Stomp
3. Shell
4. Stomp again before he/she can do anything
5. Shell
until you kill that thing
Ever heard of Yoshi's Safari? Superstar Saga? They were in both of those games, and both did not have those controls. Play spin-off games, you'll understand.