I've begun New Super Mario Bros. 2.
-It's pretty decent so far, if I remember correctly NSMB1 had Junior as the main antagonist, it's pretty cool to see the other 7 koopalings step in for this one.
- Enjoying the vocal chorus added to the traditional mario bros ground soundtrack, and that the trees and flowers dance. The underwater level is a beaut. Very upbeat beginning. Also enjoying this as a step up from the DS game, it seems overall more animated and smoother pixels. The coinhead power is funny, he can even put it on from groundpound pulsing the multicoin blocks.
- I dont remember if tanooki power was in the DS one, but I'm enjoying it in nsmb2,
and there's a weird striking resemblance of the beginning scene looking like it starts off right at the ending scene of 3D Land???
I like the way they introduced Super Leaf in the courses, with a treetop level.
- Dry Goomba and Dry Piranha's just die, unlike Dry Bones.. hmm.. that's an odd game design choice.
- the return of Reznor! I remember those bad boys from SMW :D, nice to see them get a graphics upgrade.
- Roy being the first boss, he was easy but fun to fight. The walls close in while he tries to ram us like a charging chuck, and shoot purple fire from his wand, he gets dizzy when we dodge him and he smacks into the wall.