What's the worst kart/bike in Mario Kart history?

SuperShyGuy

Tumble But Green
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MarioWiki
TumbleCube
So, I was playing some good ol' Mario Kart Wii and I was thinking;
What's the worst vehicle in Mario Kart history?
This will not include the karts from the first 3 games, since their basically all the same.

Mario Kart Wii:
Kart: Jetsetter
Bike: Bit Bike
Mario Kart: Double Dash!!:
Kart: Koopa King
Mario Kart 7 (I have no opinion on the worst kart for this game).
Mario Kart 8/DX:
B Dasher (Downloadable. Unlocked in DX by collecting coins.)
 
For me, the worst karts in Double Dash are the Para Wing, Goo Goo Buggy, Toadette Kart, and Bullet Blaster. The first three vehicles are the slowest vehicles in the game, and the fourth one is the lightest. For DS, the worst vehicle is the Banisher because it's the slowest vehicle in the game. For Wii, the worst vehicles are the Booster Seat and Bit Bike for the same reason as the Banisher, and they're the second lightest kart and bike in the game respectively. I have no idea what the worst vehicle is for Mario Kart 7 or Mario Kart 8.
 
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For Mario Kart Double Dash!!, you could argue that the Bullet Blaster is among the worst karts in that game, since despite having good speed and average acceleration, it easily gets pushed around by all the other karts, and its off-road is atrocious. Compare that to the Barrel Train, where despite having worse acceleration than the Bullet Blaster, it's significantly more potent overall.

For Mario Kart Wii, the Jetsetter and Spear would come to mind, since despite their weight and being the fastest kart and bike in the game, their other stats are quite bad, making them very poor choices for the more advanced tracks.

For Mario Kart 7, the Slick and Gold Tires have bad handling AND bad off-road, which is not a good combination for a pair of tires that are slightly faster than the Monster and Red Monster.

For Mario Kart 8, there's really no practical reason to use the Monster and Hot Monster, since the Metal and Gold Tires offer the same weight boost, and have fewer weaknesses overall. Don't have anything to say for the vehicle bodies though, since pretty much all of them are viable in their own right (even the likes of the Steel Driver, Tri-Speeder, Badwagon, GLA, and Standard ATV).

Lastly, for Mario Kart 8 Deluxe, very few parts in that game have any real viability. But the biggest offenders are the Sneeker, Gold Standard, and Master Cycle, as they have far more negatives than positives.
 
The Yoshi Bike looks like it's crapping out a turd and how its colored orange certainly doesn't help. Use the Comet instead, much better designed bike, for 8 Dx. In 8U, use the Jet Bike, Sport Bike, or Comet because they're much better designed.

I abhor the design of the Super Blooper. They just took a Blooper and put wheels on it and it looks utterly hideous.

But I think the worst designed car is Mario's Shooting Star from Mario Kart DS.

Shooting_Star.png

Like, did they even TRY to make this look like a vehicle? Wow it's a 3d model of a generic shooting star, slap from wheels on it and call it a day.
 
You want my opinions on kart aesthetics, you can check out this mammoth tier list thread with images all whack and I can't even adjust their sizes because my post would exceed the image limit. You're welcome.

 
For Mario Kart Double Dash!!, you could argue that the Bullet Blaster is among the worst karts in that game, since despite having good speed and average acceleration, it easily gets pushed around by all the other karts, and its off-road is atrocious. Compare that to the Barrel Train, where despite having worse acceleration than the Bullet Blaster, it's significantly more potent overall.

For Mario Kart Wii, the Jetsetter and Spear would come to mind, since despite their weight and being the fastest kart and bike in the game, their other stats are quite bad, making them very poor choices for the more advanced tracks.

For Mario Kart 7, the Slick and Gold Tires have bad handling AND bad off-road, which is not a good combination for a pair of tires that are slightly faster than the Monster and Red Monster.

For Mario Kart 8, there's really no practical reason to use the Monster and Hot Monster, since the Metal and Gold Tires offer the same weight boost, and have fewer weaknesses overall. Don't have anything to say for the vehicle bodies though, since pretty much all of them are viable in their own right (even the likes of the Steel Driver, Tri-Speeder, Badwagon, GLA, and Standard ATV).

Lastly, for Mario Kart 8 Deluxe, very few parts in that game have any real viability. But the biggest offenders are the Sneeker, Gold Standard, and Master Cycle, as they have far more negatives than positives.

The Phantom could be an honorable mention for Mario Kart Wii, since it has the worst drift in the game and drifts outward, making it hard to control. Also, as I've said in my rely, the Bit Bike and Booster Seat are not only slow as molasses, but they're also light as a feather, making them my least favorite Mario Kart Wii vehicles.
 
The Phantom could be an honorable mention for Mario Kart Wii, since it has the worst drift in the game and drifts outward, making it hard to control. Also, as I've said in my rely, the Bit Bike and Booster Seat are not only slow as molasses, but they're also light as a feather, making them my least favorite Mario Kart Wii vehicles.

The Phantom may have the worst drifting of all Mario Kart Wii vehicles, but its other stats are well-balanced, and its high off-road compensates for that abysmal drift stat. Frankly, the main challenge with that bike is just getting used to outside drifting, but it's not the worst vehicle out there; more around average on my end.

In regards to the Booster Seat and Bit Bike, they may be light and among the slowest Mario Kart Wii vehicles, but their other stats are potent enough that they're viable for beginners. Just don't get stuck in crowds.

Anyway, the way I see it, low top speed doesn't necessarily mean terrible, since the faster vehicles can be plagued by weaknesses that are more detrimental.
 
For Mario Kart Wii, the Jetsetter and Spear would come to mind, since despite their weight and being the fastest kart and bike in the game, their other stats are quite bad, making them very poor choices for the more advanced tracks.
spear has inside drift, and as it's the fastest of all the inside drifting bikes, it gets used a fair bit in competitive play. I'd say it's the third best in the game, behind the Mach Bike and Flame Rider/Bowser Bike.

Phantom on the other hand? It's lacking in the two main stats (drift and speed, the former much more so then the latter), and is also outside drift. Sure it's other stats might be okay, but they also don't matter (when is Handling ever relevant when you have Drift? Acceleceration is made useless entirely by the standstill mini-turbos, you don't want to go in the Off-Road in the first place so the gains from that are barely worth anything. The other two stats are slightly cool, but still not enough to be good when you're lacking in the two most importatnt stats).

and its high off-road compensates for that abysmal drift stat.
what kind of logic are you using here? No, a useless stat does not make up for not having the second most important stat in the game, and it never will.
 
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The Yoshi Bike looks like it's crapping out a turd and how its colored orange certainly doesn't help. Use the Comet instead, much better designed bike, for 8 Dx. In 8U, use the Jet Bike, Sport Bike, or Comet because they're much better designed.

I abhor the design of the Super Blooper. They just took a Blooper and put wheels on it and it looks utterly hideous.

But I think the worst designed car is Mario's Shooting Star from Mario Kart DS.

Shooting_Star.png

Like, did they even TRY to make this look like a vehicle? Wow it's a 3d model of a generic shooting star, slap from wheels on it and call it a day.

Mario Kart DS karts are this thread's low-hanging fruit.

ROBLGSmodel.png

Dishonourable mentions: Rambi Rider, Dry Bomber (it's... a tank...), Gold Mantis.
 
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spear has inside drift, and as it's the fastest of all the inside drifting bikes, it gets used a fair bit in competitive play. I'd say it's the third best in the game, behind the Mach Bike and Flame Rider/Bowser Bike.

Phantom on the other hand? It's lacking in the two main stats (drift and speed, the former much more so then the latter), and is also outside drift. Sure it's other stats might be okay, but they also don't matter (when is Handling ever relevant when you have Drift? Acceleceration is made useless entirely by the standstill mini-turbos, you don't want to go in the Off-Road in the first place so the gains from that are barely worth anything. The other two stats are slightly cool, but still not enough to be good when you're lacking in the two most importatnt stats).


what kind of logic are you using here? No, a useless stat does not make up for not having the second most important stat in the game, and it never will.

Oh, I find Drift to be the third most important stat. Speed and Weight are the two most important stats, and the Bit Bike and Booster Seat fail with these two stats. They're the slowest vehicles in the game. The former is the second lightest vehicle in the game, and the latter is the second lightest kart in the game. Also, their best stat is the least important stat: Handling. At least the Phantom has average speed and a good weight stat. The Cheep Charger has the same weaknesses as the Bit Bike and Booster Seat, but at least it's faster and has better drift.
 
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