forum user 3254
Power Star
I haven't really played many story-heavy games but...the ending of Kirby's Return to Dream Land just shocked me. Kirby's Adventure ending too.
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yay you get to keep the moneyMiracleDinner will answer this question with "Super Paper Mario".
yay you get to keep the money
I haven't played all that much of the series so far, only being about halfway through Super Metroid, but one thing I am noticing is how the world itself tells the story. It's a perfect example of show, not tell. Just laying eyes on the desolate, parasite-filled areas, the corpses being eaten away by space maggots, the natural repopulation of a land that clearly used to be brimming with civilization... if feel like playing Super Metroid is just like reading its story.
I have started playing Tales of Symphonia a while back but I haven't been playing it for some time now, but something tells me I may find a good story in there too, based on BLoF's observation.
Super Mario Galaxy 2
All 3D Mario games up to this game have been rather imaginative and took chances to deliver something new and exciting to their audiences. Super Mario 64 was revolutionary and kick-started an era of 3D platformers, and all 3D Mario games past it took cues from it. Even Super Mario Sunshine, however unpolished it was, at least had some inspiration and passion behind the scenes and the developers actually wanted to make a great game that stood out compared to other titles. Super Mario Galaxy was phenomenal, filled with so many fresh ideas and a unique setting, space, filled with planet-hopping and a fun soundtrack.
So, what did we get after Super Mario Galaxy? A sequel that isn't inspirational, nor creative, nor effortful. It serves as a pointless retread of the first game, and while it does have some clever new ideas dotted here and there, a lot of its success of level design is merely bunny-hopped off the first one. Like, the first boss? A dinosaur that requires you to hit its ass end. It has two levels that mix fire and ice together, both Shiverburn and the frozen lake galaxy being far less memorable than FreezeFlame Galaxy, even just ripping music off of it. Fluffy Bluff Galaxy? Pretty much a rip-off of Gusty Garden, including its music, which is again, a worse version and therefore forgettable due to how derivative it is. The game also shed a good chunk of its spacey theme in favor of sky, which makes it seem like a space adventure and just another game with nonsequitur floating worlds. Many of the galaxies in World Star are either rip-offs of galaxies from the first one (Stone Cyclone Galaxy, Mario Squared Galaxy) or are wholly uninspired levels (two galaxies are just enemy gauntlets, why...? It's like they ran out of ideas in the end of the game, and the game barely even has a reason to exist to begin with). It also has a bunch of 2.5D levels, sometimes forgetting what kind of game it is. And its power-ups a