forum user 3254
Power Star
Well, even if you don't subscribe, you absolutely need to find some way to play Kirby's Adventure. It really is that good.Greninja said:Yaaaay.
Actually I don't have the online and I don't think I will XD
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Well, even if you don't subscribe, you absolutely need to find some way to play Kirby's Adventure. It really is that good.Greninja said:Yaaaay.
Actually I don't have the online and I don't think I will XD
Um...are you saying that you don't like Kirby's Adventure? That's a first. I, for one, have this weird attachment to the game that happens to be related to Smash Wii U and Master Core...in fact, it was the game that made me a Kirby fan in the first place, despite not being my first Kirby game (it was my third, after Dream Land and Super Star). I'm not saying it's the best Kirby game, because it's not. But it's still fantastic imo.Shy Guy on Wheels said:stop being wrong.
Kirby Super Star is amazing as well. I don't have the same attachment to it as I do to Adventure, but that's just because the Smash Wii U demo starts you in Great Cave Offensive rather than Dyna Blade for some reason, and Great Cave Offensive is a terrible starting point for the game.Greninja said:Maybe if one day I buy a NES mini, I'll be able to experience the game. But for now, I'm trying to get a SNES mini.
At least it has Kirby Superstar, which from what I've heard is another awesome game.
Yeah, I will agree that the European name really stinks, it's not like it's a port of Kirby's Adventure so I struggle to see why they called it that.Isabelle said:We're not actually in Europe, but we bought a european Wii. And a PAL Switch too, but the Switch is region-free, so it can pretty much play anything.
And no, the game is called Kirby's AdventureWii with us but we heavily prefer the american name, which is why we call it that. Besides, all of our Wii games are PAL anyway.
I installed Menu Loader instead, but it doesn't really matter. I modded my Wii within five minutes last week, and it's really easy to download homebrew apps afterward. I recommend doing that if you ever get ahold of a copy of Dream Collection.Mario Party X said:Homebrew can break region locks if you're desperate. Not hard to homebrew either, just use Letterbomb to install if you use Wii 4.3, then Priiloader can handle it.
PIN code? You mean, like Parental Controls or something? If you have Parental Controls enabled and no one knows the PIN, there is a PIN reset feature if you need it.Isabelle said:Don't even think our Wii has ever updated though.
It's always remained the same because we lost the PIN code and therefore couldn't access anything too significant outside of physical games
What we really need is an international release of Super Star Stacker. I'm currently trying to install region-free mods on my Wii so I can play that.winstein said:I'm hoping for a sequel to one of the quirkier Kirby games, so maybe like a sequel to Dream Course or perhaps even better: Star Stacker.
Thank you for reading.
Kirby 64 did get its thunder stolen though...by Smash (which is essentially a Kirby spinoff with other Nintendo characters and elements).winstein said:That's why the only Kirby game of that style that is still remembered more clearly is Kirby 64, because Air Ride didn't exist back then to steal its thunder (it was planned but was ultimately moved to the GameCube). I bet that if Air Ride were a Nintendo 64 game, Kirby 64 will be much more obscure because Air Ride did a lot of new and was thus more exciting as a Kirby game (and more important, it was a Sakurai Kirby game).
I can see what you mean, but I felt that being of different properties, both games didn't make enough of a direct comparison for the common person to think that Smash is a Kirby game (unless they probably see both games in action). The game's prototype also lacked the Kirby character if the prototype characters are of any indication (they are more like Captain Falcon). I felt that any resemblance to Kirby gameplay is due to Sakurai bringing what worked for Kirby into a fighting game environment since Super Star has fighting game elements due to every ability having their own moveset. I think that for the common person, the comparison is a lot clearer when Kirby Fighters (Deluxe) made it to fruition, and that game was released more than 10 years after the first Smash.Kirby and Dedede said:Kirby 64 did get its thunder stolen though...by Smash (which is essentially a Kirby spinoff with other Nintendo characters and elements).winstein said:That's why the only Kirby game of that style that is still remembered more clearly is Kirby 64, because Air Ride didn't exist back then to steal its thunder (it was planned but was ultimately moved to the GameCube). I bet that if Air Ride were a Nintendo 64 game, Kirby 64 will be much more obscure because Air Ride did a lot of new and was thus more exciting as a Kirby game (and more important, it was a Sakurai Kirby game).
This Shimomura guy really interests me though. He directs a couple Kirby games and then vanishes without a trace. Period. It's really strange.
Kirby and Dedede said: