Mario Kart Tour

Super Circuit isn't even a bad game.
 
I always liked how Super Circuit used the more realistic drifting and skidding mechanics of Super Mario Kart while being more controllable than the latter - if you didn't use Wario.

As an aside, it had amazing track settings as shown by Sky Garden (Cloudtop Cruise in the West), Cheese Land and Ribbon Road in MK8 (the latter didn't even use the festive settings of the original and had a less upbeat version of the theme). Sunset Wilds still has to be remade!
 
Tour's way of handling content is way worse, but I think in terms of controls, it's way more manageable than either of the 2D Mario Karts, despite not having buttons. Not ideal, but at least I'm not going way off the track every time I attempt to make a turn.
 
Not in Mario Kart 8 or Mario Kart 7. They put these stupid and infuriating timers in 7 while 8 babies you and warps you as if you fell off.

There should be a way to turn that freaking mechanic off at least. I know there's benefit of accessibility, but it pretty much turns off from messing others with items.
 
Looks like SNES Vanilla Lake 1 is also back. Wasn't this a highly requested track or was it Vanilla Lake 2? I like how they modernized at bit and eliminated most of the 3D elements. It's not as updated as Donut Plains 3, but it'll do I guess.