ok so i did some more research on this subject to try to figure out what will happen in the end.
According to the demo sound data, which is incomplete btw i got those character name strings.
I was able to extract the sounds inside , but not as individual files (bfwav) but as individual sets (bfwar)
Some games, from Wii U arranged the sound data like this which is more organized (and the cycle is repeating here on the switch) , this means that each bfwar file is a set that only contains sounds that belong to an specific function.
In other words there's bfwar files that contain just the sfx for the game, or that contain ONLY a specific character sounds , which makes it so much easier for me to find voices that belong to an specific character instead of listening to them all and find out.
Anywas, this matters because this was the case in Mario Tennis Ultra Smash , and surprise , also in Aces.
To give a more graphic explanation here's what the extract bfwar files look like.
each folder is a extracted bfwar and each folder ONLY has sounds that belong to an specific function. You can see a folder that i named ROSALINA , because that folder contains all the Rosalina sounds and nothing else. Same happens to other characters.
Well, here's the thing.
individual folders exists for the following characters : Bom Bom , Blooper , Shy Guy , Dry Bones , Kamek , Koopa Troopa.
The catch for this is that these are the only characters with INCOMPLETE files. They have several sounds in their respective folders , that fit for the playable criteria but they also have ''dummy'' sounds that dont play, which means that more sounds will be added to them as the sound data is incomplete.
These set of characters , in my theory (not a fact, this is my theory) are meant to be released as a day 1 patch or update of some sort , so they get to be playable.
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Now even more interesting , there's 3 Folders FULL OF DUMMY SOUNDS.
What does this mean? It means that they are ''reserved'' for other characters, and to me this characters are 3 characters that will be added via the Online tournament but they still saved space for them once they are added.
Since 3 is a pretty magic number in this case, im willing to believe this 3 sets belong to : Diddy Kong, Paratroopa and Birdo.
Which means they will be added later in the Online tournaments.
this is the inside of one of these folders
they are full of sounds that dont have data in them, they just take up space, thus being dummies ''reserved'' for real sounds to be added later when the content or in this case the characters become available.
So, this leaves out 3 important entities ...
Baby Mario , Dry Bowser and Gold Mario.
To me it's quite simple.
These 3 will also be added but at a much later date (or maybe earlier than we think) but they are gonna be online tournament rewards.
The reason for me to believe that these 3 are gonna be added much later is because there's more sound strings attrached to CATHERINE (Birdo) DIDDY (Diddy Kong) and PATAPATA (Paratroopa).
You see, Camelot has a specific way to CODE NAME their files.
Since i have so much experience modding Rosalina's voice , i caugh wind of her code names in many games the most comment being either ''RS'' or 'ROSETTA''.
However, when i digged in Ultra Smash a long time ago i noticed the codename for Rosalina was not ''RS'' but instead ''RZ'', for Rozetta in japanese.
What does this mean?
Well i compared code names in between Ultra Smash and Mario Tennis Open to figure out if there was more sound info attached to spefic characters.
STRM_CVDD is a codename for STREAMS in Open, and CV is the character the following means which character is , in this case DD is Diddy Kong.
at first i thought that maybe this was either Daisy or Donkey Kong (they start with a D too) but both have consistent codenames in Camelot games
with Daisy always being ''DG'' and Donkey being 'DK''.
Bottom line: the code name ''DD'' exists in the Aces data attached to sound streams, and same with ''CR'' (Catherine) and ''PT'' (Paratroopa)
Meanwhile BM (Baby Mario) , GM(Gold Mario and HK ( Dry Bowser) Do not exist ... not yet.
So thats why i think those former 3 will arrive before and the others later.
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Final conclusion: If im correct we will have a total of 12 unlockable character, if Gold Mario is separate which he should, and finally a grand total of 28 playable characters.
thoughts?