id hope so, but.. not sure otherwise.Mario Party Σ said:
Pascal said:trust me, you're not the only one. I have wished for years for her to make an appearance outside spin-offs and actually be more significant then her only appearance in a weaker platformer on the gbc.winstein said:An unpopular opinion, but I would at the very least like to see Daisy appear, or better yet, playable in a new Mario game. Yeah, yeah, I am sure someone will say it will never happen, but this is what I would want to see.
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Wow! I'm glad I'm not alone in wanting Daisy to be in a Mario game! It feels reassuring.Mangle the Withered Fox said:I third this.Cirdec said:I want that too. Now I hope she will be a suit in Super Mario Maker.winstein said:An unpopular opinion, but I would at the very least like to see Daisy appear, or better yet, playable in a new Mario game. Yeah, yeah, I am sure someone will say it will never happen, but this is what I would want to see.
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people have tried that with fangaming actually, not the best results but im sure people are still attempting, so thats cool.In terms of ideas, it would be interesting to see a 2D variation of Mario Galaxy, in which you hop from planet to planet, except you do so in a traditional Super Mario Bros. fashion.
Yeah for a space game, the gravity has been literally the same throughout the entire game. I don't think there was a single level where your gravity changed in velocity, only in direction. Would have been interesting to switch between Pluto gravity and Jupiter gravity. Also, some planets could use tropes from actual planets, such as extreme winds in gas giants, worlds with diamond cores, and planets completely filled with water, not to mention hot Jupiters. I think it would also have been interesting if they based some of their galaxies after some actual galaxies; imagine a Pinwheel Galaxy or a Whirlpool Galaxy levels, both actual names for actual galaxies.Pascal said:i think planets should have been handled more openish, each planet having its gravity and other unique things then just hoping from ice cube to Popsicle.
The more I think about it, the more I think Galaxy is more praised than it really deserves. 3D Land/3D World does the linearity better, while 64 and Sunshine does the exploration better. Galaxy is squat in the center, doing neither at its best in the Mario series. I think the grandiose atmosphere and presentation is the reason people like it so much, because the level design is honestly just....you know, random platform hopping with 90% empty space and nearly zero sense of progression other than flinging from a Grand Star that passes through said empty space and randomly landing in another planet because reasons.Mcmadness said:Funny how people would give SM3DW and 3DL *bleep* for taking place on random floating objects and yet it's ok when the galaxy games did it.
That's far beyond anything that could have possibly have been outputted by the PlayStation 2's Graphics Synthesizer.Mario Party Σ said:Super Mario Galaxy 2, the pinnacle of Wii graphics and visuals.
Besides, why the fuck is he comparing a next-gen console to a PS2? It's unfair. A proper comparison should be between a PS3 game and .... that.Eri Ayase said:
It's not necessarily the only one it could take and IMO not the best one to take, but I do agree that the next main 2D Mario game should bring changes to the usual formula after it has been used so many times without many substantial changes.Pwwnd123 said:I'd like to see a Metroidvania styled Mario platformer. The Metroidvania genre is the next direction the 2D Mario platformers should take.