post any random Mario thought on your mind

Mario & Luigi games should have an option for two players.
I.E Superstar Saga was made accidentally two player accessible with the Gameboy Player attachment to the Gamecube. All controller inserts worked as Player 1, so theoretically with a second person in the room with you, you could agree with them that one of you controls Mario (a) and the other Luigi (b). It was fun, and would be even more fun if they made multiplayer on purpose.
 
Swirl

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In my opinion, the main baby characters are Baby Mario, Baby Luigi, Baby Peach, Baby Daisy, and Baby Rosalina. Baby Bowser could be included as well, although he is pretty much isolated from the rest for pretty much staying in the Yoshi games (with very few Mario games with him, like Mario & Luigi: Partners in Time).

It may be true that Baby Daisy and Baby Rosalina first appeared in the (first-party developed) Mario Kart games, but they have more appearances and have more merchandising. Whereas for the other two that first appears in a (third-party developed) main game Yoshi's Island DS, each only appear in like one other game each (Baby DK in Mario Super Sluggers, Baby Wario in Dr. Mario World).

Thank you for reading.
 
You know, I never wondered about this up until now, but...How do the Endless Stairs in Mario 64 work from a game programming angle? Like, how do you program such a thing and make it work as intended?
 
You can see the magic behind it in the bottom screen in Super Mario 64 DS.
 
I wonder if you can bypass the reset if you're going slow enough (we know it can be be passed if you're going fast thanks to the Backwards Long Jump.)
 
This Luigi from Mario Kart World looks like he just bought more land in the metaverse.
 

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A Mario game with Final Fantasy IV music is a pretty crazy thing and I don't know why I find it normal.
 
You need to play Partners in Time, people say it's not as good as the other games but it's still a great time, you can't really go wrong with any Mario & Luigi title.
 
Mushroom Tribune in this month's 'Shroom Issue made a good point about the events of Super Paper Mario from the Mushroom Kingdom's perspective; Mario, Luigi and Peach were all whisked away to an unknown dimension, with the Toads and all the other residents of the Mushroom Kingdom being completely unaware of all of this and were probably worried sick about the Mario Brothers and the Princess being gone for days or maybe even weeks on end with no clue whatsoever about what was going on with them from their side of affairs.
 
I don't like how arrogant Mario and Luigi look in certain images or GIFs that I've seen of the 2023 Mario Bros. Movie. There was that one GIF I saw where Mario and Luigi are doing plumbing in some lady's house, and the whole time they are just looking at you (the viewer) with a look on their faces that makes them seem so arrogant, like they think they're so cool or better than anyone else. They're not even looking at what they're fixing because they're looking at the camera the whole time with that look on their faces...

And then that one shot of what looks like Mario and Luigi in a van with Mario driving and again they're looking at the viewer with those unlikeable looks on their faces, especially Luigi whose eyes are only half open.
Bleh. They should tone it down and be more modest or humble, because as it is, it makes me think that they're so full of themselves
 
I don't like how arrogant Mario and Luigi look in certain images or GIFs that I've seen of the 2023 Mario Bros. Movie. There was that one GIF I saw where Mario and Luigi are doing plumbing in some lady's house, and the whole time they are just looking at you (the viewer) with a look on their faces that makes them seem so arrogant, like they think they're so cool or better than anyone else. They're not even looking at what they're fixing because they're looking at the camera the whole time with that look on their faces...

And then that one shot of what looks like Mario and Luigi in a van with Mario driving and again they're looking at the viewer with those unlikeable looks on their faces, especially Luigi whose eyes are only half open.
Bleh. They should tone it down and be more modest or humble, because as it is, it makes me think that they're so full of themselves
That's only for the Mario Bros. Plumbing commercial at the beginning of the movie.
 
Yeah that's entirely the commercial, the point of it IS to look cooler and better than everyone else so people will want their services over their competitors.
 
Ok, I apologize then.

I just think that acting all cool and being arrogant is more of Sonic's territory. Mario and Luigi are too nice to be like that. But ok, thanks for explaining. As you can probably tell, I myself have still not seen the movie...
 
With the existence of the Yoshi Bike, Wild Wiggler, Piranha Prowler, the Dolphin Dasher, and now a currently unnamed R.O.B. bike, when will we get an actual Mario kart?
 
The Game & Watch Gallery series is beautiful, they're like playable old cartoons to me. I love Nintendo's first party games on GB and GBC in general they're like aesthetic perfection to my brain, neuron activation, there's clear artifice to it all but it still feels alive to me, lots left to the imagination to fill in the gaps.

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My favorite thing about R&D1's early output is that while there's games heavily inspired by contemporary schtuff of the time, Metroid being inspired by Alien, there's also things inspired by what these old Japanese men who grew up in rural areas experienced and loved in their younger years. Zelda was inspired by kid Shigeru's spelunking, Donkey Kong was influenced by Popeye cartoons, the games had these old cartoony styles evocative of anime they'd watch on a fuzzy tv set and gag comic strips they'd read at the playground or in their bedrooms after a hard day's work. No big mainstream video game company would release something like Duck Hunt in the current gaming landscape; I adore the humbleness of the technology and their ambitions.

As people develop better tools, scopes broadening is a fairly natural consequence, and a healthy one in theory but scope creep will continue to haunt devs to the end of time it seems. Nintendo's has been pushing out hollow crates filled with some shiny trinkets instead of sandboxes for a bit, Bananza and Mario Kart World don't look promising, The company's game design game has been falling off to be honest. I'll play one of their new titles for a couple hours but then I'll play it again and feel complete emptiness, wide as an ocean deep as a puddle, I loathe you open worlds.

The retro gaming journey I've been going on has been valuable in reassessing my feelings about video games, I think a lot of modern artistic industries' "products" have been degrading whilst commodification has intensified because of the bigger is better mindset. I don't think indies looking to the far past's video games for inspiration is a coincidence, there's many reasons, some good, some bad, one that I think is particularly insidious is the concept that game's peaked at that point of time they try to grasp at. These "Amish" developers who not only think this art form took a wrong turn they think it's crashed, yet, instead of trying to salvage it, try to replicate an old model... and don't strive to develop upon it further.

I'll leave this at that, this was supposed to be a short bit of autistic gushing for some pretty Gameboy games but I had to go articulate my feelings more, dreadful.
 
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Mario Olympic Games Tokyo 2020 with Luigi running around Tokyo between the world map and the fields, talking to people, trying to rescue Mario, and obtaining pieces of IRL information about places and things, makes me think of Mario is Missing.
 
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