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Project M is more elaborate than other mods, but I still don't call it a separate game. In the end, it's still a mod. But you know, mods can become entirely different games, see Dota and Dota 2.
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The rules of which you follow to play/compete? This should be obvious.Dr. Mario said:Elaborate "set of rules".
I'm not suggesting Project M wouldn't be it's own game if it wasn't popular, I'm saying the rework it does to the core game is significant to call it it's own game, even if it runs off of Brawl. It has merit to be compared to the other major titles because of it's popularity.Dr. Mario said:Also, this an appeal to popularity. Just because it's super popular doesn't make it its own game per se. It's treated as separate because it's an entire package of mods that changes most of the framework of the original game aimed toward establishing a presence in competitive play. Dota eventually became its own thing, separately sold from Warcraft, but back then, it's considered a mod and not a separate game.
Yeah.Lapis Lazuli said:Sorry to add my two cents, but just because a mod edit was re-worked so much that the framework and tons of other things are different doesn't make it it's own separate thing. No matter how great - or bad - a mod may be, it still is not part of the series. Nintendo didn't make it, or acknowledged it as part of the franchise. So when talking about the Smash Bros. series, it's going to be lumped with Brawl because it's fan-made. It's non-canonical to the series. However, that does not mean that it's not just as significant or important as the actual game, or that it doesn't have its own merits. It just means that it's not a real Smash Bros. game.
Then it has the same rules as any Super Smash Bros. game? What does this have to do with its being a mod or not?Groden said:The rules of which you follow to play/compete? This should be obvious.Dr. Mario said:Elaborate "set of rules".
I never argued that it's "just new characters and stages". But in the end it's still a mod by altering the core game's engine and requiring this game to even function.Groden said:I'm not suggesting Project M wouldn't be it's own game if it wasn't popular, I'm saying the rework it does to the core game is significant to call it it's own game, even if it runs off of Brawl. It has merit to be compared to the other major titles because of it's popularity.Dr. Mario said:Also, this an appeal to popularity. Just because it's super popular doesn't make it its own game per se. It's treated as separate because it's an entire package of mods that changes most of the framework of the original game aimed toward establishing a presence in competitive play. Dota eventually became its own thing, separately sold from Warcraft, but back then, it's considered a mod and not a separate game.
Project M isn't just new characters and stages, I'm arguing the core gameplay is what separates it, and unique stages coming with the main mod means its part of the main mod. The mod is notable and worth comparing as separate from Brawl because of the popularity, not because it's suddenly a standalone game because of the vast playerbase. But we clearly have very different opinions of what makes a game a game, so I'm going to stop discussing this.
I disagree. A mod is like swapping out engine parts or adding some or removing some. Why do you not think Newer Super Mario Bros. and Garry's Mod gamemodes and the New Super Mario Bros. version of Mari0 are separate games?Groden said:Being a unique game and being a mod aren't standalone. But I'm glad at least Petey gets it.
I've said this for the millionth time that this is an appeal to popularity, at least a slight variation of it. The reason that this argument is flawed is that it has no bearing on the definition of a mod or a game and it focuses on its popularity. "Reworked physics" is the only argument that is kind of valid, but these physics is the same engine but with some variables changed and some framework being altered to accompany, say, the new stamina modes. That's the reason I don't consider it its own game. What hammers the nail in the coffin is that it's entirely dependent on Super Smash Bros. Brawl to function.GalacticPetey said:The reason it's considered a separate game is that it has a massive following, bigger competitive scene than some real Smash games, entirely reworked physics, and a whole different group of fans than its base game.
GalacticPetey said:The reason it's considered a separate game is that it has a massive following, bigger competitive scene than some real Smash games, entirely reworked physics, and a whole different group of fans than its base game.
The only reason why they run it under that is because it's really popular and people will get upset if it isn't listed. I also do have a feeling that the tournaments you're talking about aren't run by Nintendo.GalacticPetey said:Tournaments run it as a separate event and under a different name. It's its own game.
Stargazing said:It needs Brawl to run. At this point in time, without a Brawl disk, you can't play (not counting emulators and other stuff that's probably illegal).
Oh, I didn't actually know that.Baby Luigi said:Even with illegal measures, Project M requires that you own official data from Brawl for it to work properly. It cannot stand on its own without Brawl.
GalacticPetey said:Tournaments run it as a separate event and under a different name. It's its own game.