What can be improved in SSB4?

You can play as Nana, also.
 
About tripping:

The random tripping should be removed for sure, but the tripping from Diddy Kong's bananna peels was perfectly fine.
 
Dr. Javelin said:
The random tripping should be removed for sure, but the tripping from Diddy Kong's bananna peels was perfectly fine.

Of course. There's a reason that some hacked Brawl projects remove random pratfalling, but don't remove the banana peel tripping. The banana peel thing is a strategic move rather than a fate based one
 
Also, they kept attacks that can possibly make a player trip. That is also fair tripping.
 
Tripping indeed was a rather poor addition in the general gameplay. I agree with you all that moves triggering for the effect of tripping is a unique strategy; however, small things such as random tripping can definitely affect the gameplay at times.

I'd imagine that tripping would be one thing Brawl will be remembered for in terms of negative aspects. :P
 
Random tripping shouldn't be included in SSB4. But could you imagine one of the bosses tripping?
 
A boss tripping is just as lame as tripping yourself. It makes it easier for you to win, and isn't as satisfying.

Course, that could just be my approach to things, as I like challenges and hate it when games make things easier for me.
 
That would be extremely stupid.
Dr. Javelin's avatar gave me an idea! instead of a lakitu throwing spinies, how about A LAKITU THAT THROWS POKEBALLS AT YOU!
 
RandomGuy said:
Dr. Javelin's avatar gave me an idea! instead of a lakitu throwing spinies, how about A LAKITU THAT THROWS POKEBALLS AT YOU!

Make it throw javelins as well
 
RandomGuy said:
That would be extremely stupid.
Dr. Javelin's avatar gave me an idea! instead of a lakitu throwing spinies, how about A LAKITU THAT THROWS POKEBALLS AT YOU!
Any of the playable characters can throw Poke Balls, so...
Baby Luigi said:
Make it throw javelins as well
Indeed.