Tangle the Lemur
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I think we're undervaluing what goes into game development
I won't pretend I know how game dev budgets work, but this looks like an ambitious project, I don't think a single major asset here is reused. There's even retro tracks here that HAVE made recent appearances and yet they're still completely rebuilt from scratch. Plus the whole "you can seamlessly drive TO any of the tracks within an open world" thing. As far as Mario Karts go I can see this having the highest budget of the entire series, with only 8 (Wii U) possibly matching it due to the jump to HD.I don't think this game cost that all that much to make to begin with.
Yeah but blof Sonic Racing Crossworlds doesn't have Cataquack in it so how much could it really be worth?I say this with the knowledge of knowing other racing games that have full voice acting, a full-featured single player mode, over 500 licensed cars to use (which are far more detailed and customizable themselves than the playable characters and the karts combined), and a fully open world with next gen 4k graphics with many objectives, still sold at 60 dollars by the way. I also say this with the knowledge that its competitor, Sonic Racing Crossworlds, is around equally as ambitious with a decently sized amount of playable characters with many vehicle types (like actual airplanes, hoverboards, boat racing), full voice acting, robust vehicle customization (we have yet to know the asking price of that game).
This is the reason I don't buy this asking price. I truly believe they priced this at 80 because they know Mario Kart is going to sell rather than to recoup budget that went into this, and they're going to get away with it.
Proving a certain forum member right that the Karts are the playable characters and the "drivers" are merely mascots.View attachment 52259
nintendo what are you doing
Look at their character selection, too
It has Denuvo playable!Yeah but blof Sonic Racing Crossworlds doesn't have Cataquack in it so how much could it really be worth?
No Koopalings?! Noooooooooooo!Without Koopalings, we can tell they want to go.....
I actually heard from a user at SmashBoards state that the Koopalings were among the most hated newcomers in Mario Kart 8, which is quite heavy for a group of Koopas whom never had a playable appearance before that game. It's even more baffling that they got more hate than Baby Rosalina and Pink Gold Peach, with the latter just being Peach with metallic shaders implemented.No Koopalings?! Noooooooooooo!![]()
If they were so hated then why did people choose Morton and not other characters of his weight class before the "balance" updates?I actually heard from a user at SmashBoards state that the Koopalings were among the most hated newcomers in Mario Kart 8, which is quite heavy for a group of Koopas whom never had a playable appearance before that game. It's even more baffling that they got more hate than Baby Rosalina and Pink Gold Peach, with the latter just being Peach with metallic shaders implemented.
This is what SmashBoards user, Opossum, stated to me...If they were so hated then why did people choose Morton and not other characters of his weight class before the "balance" updates?
This is a pretty strong claim and I'd like to see any semblance of evidence backing that up.
https://smashboards.com/threads/hopes-for-the-next-mario-kart-discussion.523153/post-25066780Opossum said:I mean, besides the Kongs (who are probably gone because they're trying to solidify DK's redesign and that likely means deciding what to do with his supporting cast), there...really aren't very many omissions? Like again, besides the Kongs, the biggest missing characters from 8 Deluxe are Petey and Kamek, and the latter is an item now.
RPG characters and the extended Wario cast were never on the table, historically, so it's not like they're egregious omissions. So again, Kongs aside, they're missing...who? Petey, Kamek, and if you count Tour, then King Bob-Omb and Poochy? And the ever-missing E. Gadd? That's a small enough list to be covered in like one wave of DLC.
Hell, besides the above mentioned, most of the cuts from 8 Deluxe were of characters who were downright hated among the online fanbase. The metal variants, the power up variants, and the Koopalings seemed to draw the ire of half the fanbase.
https://smashboards.com/threads/hopes-for-the-next-mario-kart-discussion.523153/post-25066901Opossum said:Dry Bones is in the game. And again...the Koopalings were absolutely hated by most people online. I've seen more people happy about them being dropped than people sad that they're seemingly gone. So with those out of the way there are like...fewer than five characters who most people actually care about that didn't return. That's not a "middle finger," it's just the reality of any game with a big roster.
Koopalings were among the most hated newcomers
No Koopalings?! Noooooooooooo!![]()
It'll be a shame, as with if Diddy Kong, Metal Mario/Pink Gold Peach, H. Queen, Paratroopa, Kamek, R.O.B., are indeed cut from the roster.
much attention to what fans want