Fire Emblem: Immortal Sword (fangame)
Been playing this for a while now. Currently in Chapter 9. The game does make you control different parties at some point, but Uther's is by far the best of all of them.
Something that makes this game hard though is that the charcters have bad growths. The screenshot I'm showing you here is considered good by this game's standards imo.
Tfw Hector's brother is Ike with Oscar's armor.
But yeah, Uther doesn't reliably double because of how easy it is to get RNG screwed. Granted, the game is still being developped. The Renewal staff doesn't even have a sprite yet, and most enemies lack a portrait.
A bunch of my units have started promoting, however, mainly the best ones of them. In one defend map that has proved to be particularly annoying but fun at the same time.
I don't know if drifters are an actual class in official FE, but yeah. My Harken promoted into a Mercenary. Cool to see a Mercenary Harken since he's a hero prepromote in Blazing Sword.
That same map has a midboss that managed to kill Uther on one of my better attempts, and that made me salty because I had gained some great level ups then. Killing him was satisfying. His death quote is also something like he doesn't want to be fed to the crows and wants a burial, which would be sad, but guy deserves it.
Btw Hassar is Lyn's dad if you didn't know. Madelyn is also the party's healer, so how fitting it is that he is so fragile that he constantly needs her.
Hassar is probably one of my better units offense-wise, but he's very fragile. The fact that he's a Nomad doesn't help, because a lot of enemies have anti-horse weapons. Harken is another one of my favorite units, he starts out with great strength and speed, and now doubles many things. I also gave him a Zambatou and Armor-Slayer, so he's a horse-killer and heavy hitter for armors. Could've given those weapons to Uther, but his personal weapon already deals extra damage to those things.
No matter how good Harken gets, though, he will not surpass my actual best unit.
What a cutie-pie!
When a unit manages to double most enemies with a steel bow with 100% accuracy, you know they're good. Toni started out as a scout, and she promoted into Archer as soon as Harken became a Mercenary. She has basically managed to one-round almost everything she touched, she's tanky enough to take some melee hits thanks to her relatively high HP (although I would love some defense on her level ups), she has excellent speed alongside decent strength allowing her to double with the heaviest weapons most of the time, and you never have to worry about missing a hit with her because of her ridiculous accuracy. She had a Magis Band on her at some point which increased some of her growths, but a thief stole it. But I doubt she'll really need that, she's just so amazing already. She has really come a long way. Glad to see investment in this Sacaean girl paid off. Could've went for the Pegasus Knight wannabe who joined in the same chapter, but she was... not that good.
Also the animations for a scout trying to shoot their bow is really cute-looking. Especially when they lose their balance afterward and almost fall to their knees. There was also that time when Toni crit twice in a fight some guy with armor, one-rounding him. She's also one of the few characters who was never killed on any of my attempts at any chapters, and she was really helpful in the last chapter I played for the strats I had in place. Can I ask for a better unit?
Oh yeah, this guy joined in the last chapter as well. He's certainly promising. And look at the results of weapon triangle advantage! (Also yes, that lance he has equipped reverses the weapon triangle, so it is actually strong against axes but weak against swords. Too bad that lance barely has a few uses now, it's been really good.)
I wanna promote Bennet because Halberdiers have the best animations in this game.