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Nice they added the Pokeys (which was a prominent character, that debuted with SMB2), but I wonder why they added the new Ninji game (considered a new "mode"), but didn't take the opportunity to add SMB2. Is it really that hard to convert? (Harder than 3DW was?) I notice that when the new Link powerup throws the bomb, it sounds just like SMB2. (forgot if that's how it sounded in the Zelda game).
I hope that and the Pokeys are not supposed to be a nod to SMB2, that will "represent" the game, and that will be the closest we ever get to it. (I also noticed, they at some point added to SMB1 those green semisolid mounds that resemble the ones from SMB2).