Ant-Man said:
I probably wouldn't have ever used the pro controller ever
I hear some mini games require specific joy con functionality which is why they're doing this.
In case it wasn't clear, I am not saying that I want the Pro Controller to be used, but rather it would be nice to have (the comment above that one wasn't Super Mario Party related, in case you replied to it without quoting). Moreover, I meant that in the conclusion that I am conveying, the game is going to use the Joy-cons to the fullest capability which means that the lack of other controller types is understandable.
Princess Mario said:
Characters seem to do a short dialogue quip when you collect them in this game
...
EXCEPT FOR *bleep*ING MARIO
AND TOAD DOES IT FOR HIM
That reminded me of how you talked about Bowser's inability to talk in Sticker Star (sorry to bring up bad memories), as an example of how you felt every time Mario didn't talk. Meaning that, fans didn't like that Bowser is especially silent, which was something those fans liked about him.
I wonder how you know this. I am not saying I don't believe you since this is something I can see Nintendo doing with Mario given ample precedence, but I would like to know the reference.
Octo-nite8 said:
Mario is like the "Link" of the Mario series, who can't have dialogue and can only do grunts and wahoos.
While I can see your point, I feel there are a few things that makes Mario more qualified to be more talkative. For one, Mario's voice actor is very talented and even interact with customers. Even in the games Mario speaks some English words so at least he is able to talk well. There's even a case where Mario had eligible text boxes, namely the Fortune Street whenever crossed over with Mario. Link on the other hand doesn't have that luxury since his voice actor isn't as well known, and it's probably his most defining characteristic.
The fact that Mario has precedence in being able to talk means that whenever he's put in a position where other characters had to do the talking for him, it felt like the developers are doing the best to correct a "mistake" that was made: Mario's ability to talk. I certainly felt that way in the Mario & Luigi games since Partners in Time, since it's the first time I noticed that they added a character (Stuffwell) specifically to do the talking for the brothers, and Starlow's continued presence is even worse in that regard (at least Stuffwell collects stuff, so it has that going for it).
Thank you for reading.