Super Smash Bros. Ultimate

You can angle it to interrupt recoveries, so that's a good thing about it.

But it's pretty clunky to use so I end up mostly down b-ing instead. The stretching thing is so great. Especially when you pull it off in mid-air.
 
I think Piranha Plant's biggest flaw is that most of it's K.O. options are situational, and fairly predictable in those situations.

Nonetheless, Ptooie is fantastic projectile that's very versatile. It has edge guarding capabilities, and can cover approaches from the above, and if that fails you can follow up with throwing it to the side.
 
Oh and that back air as well.

It's god tier.

Have I ever mentioned also that Pichu's back air is also probably the best in the game?

Because it is the best in the game. Or at least in the way it's been useful to me.
 
You'd be hard-pressed to find a back air that isn't good.

Of course Little Mac is an exception.
 
Doc von Schmeltwick said:
This kooky Smash speak for a midair backflip?
Nope. It's when you tilt the control stick back and hit A (or whichever button you use for standard punches and using items) while in the air.

Baby Luigi said:
You'd be hard-pressed to find a back air that isn't good.
Mr. Game & Watch's back aerial is a freaking TURTLE. That's all kinds of random and I love it.
My brother and I named the turtle Lance.