Mario & Luigi: Superstar Saga + Bowser's Minions

Mister Apple said:
In fact, if one interview is to be believed, Toad is Miyamoto's least favorite character.
Source?
Entertainment Weekly
http://ew.com/article/2012/02/10/shigeru-miyamoto-zelda/

I have an important question. Nintendo has also just released Mariokart 7 for the 3DS. In every iteration of Mariokart, I’ve always preferred to play as Toad. Who’s your favorite character?

That’s the most challenging question! I’m sorry that I cannot come up with an interesting answer. Somehow, it’s habit to me, but I play with Mario. He’s a very balanced character.

Who’s your least favorite character?

Toad. [Laughs]

My favorite character is your least favorite character?

I understand that he has some popularity. Somehow.

Not sure how/if it's trustworthy, but there you go.
 
If his least favorite character is Toad, then why every NPC has to be his least favorite charcater? (Unless he was joking)
 
Refrigerator Kirby said:
If his least favorite character is Toad, then why every NPC has to be his least favorite charcater? (Unless he was joking)
Well, Toads are the general natives of the Mushroom Kingdom. Speaking about Paper Mario directly, it was the director of the newer games who decided that toads were pretty much Mario's only allies (not sure how Wiggler got through, though) Notice that, RPG or no, Toads are a bit more scarce when the games take place outside the Mushroom Kingdom,
 
Refrigerator Kirby said:
If his least favorite character is Toad, then why every NPC has to be his least favorite charcater?
His plan all along was to oversaturate Mario RPGs with Toads until we hated them as much as he does.
 
Mcmadness said:
They were just cutting and pasting assets from previous games.
Trunks Mario said:
this game is the quirkiest in the series and pinning reusing assets or arbitrarily replacing them isn't Miyamoto's doing.

Alpha Dream was not cutting and pasting, pinning reusing, or arbitrarily replacing sprites. They created brand new sprites from the ground up. This is a fact:
OqpLFNa.png


AlphaDream had the time/resources to create brand new sprites from the ground up. For them not to make the original unique designs faithful, it had to have been a deliberate decision.



Trunks Mario said:
Scratch that, this game wouldn't even exist. As Glowsquid mentioned earlier, this game is the quirkiest in the series and pinning reusing assets or arbitrarily replacing them isn't Miyamoto's doing. Any mention I made were tongue in cheek.

Glowsquid's argument is not a fact. They have no sources to back up their argument.

  • My Argument: Miyamoto is likely responsible for the generic Toads and Koopas through influence to some capacity[1][2][3]
  • Glowsquid's Argument: Miyamoto is not likely responsible for the generic Toads in Koopas[citation needed]

  • Miyamoto: Why I Spiked Mario Galaxy 2's Story - "I'd like to go with as little story as possible. I've always felt that the Mario games themselves aren't particularly suited to having a very heavy story.", Shigeru Miyamoto - Miyamoto does not like story in Mario.
  • Miyamoto Convinced The People Behind Paper Mario: Sticker Star To Ditch The Story - "It's fine without a story, so do we really need one? And as much as possible, complete it with only characters from the Super Mario world." - Miyamoto told Intelligent Systems to remove story and original characters from Sticker Star.", Shigeru Miyamoto - Miyamoto told Intelligent Systems to remove story and original characters from Sticker Star.
  • Miyamoto Asked for Paper Mario: Color Splash to be Made Using Only Mario Characters - "Mario is not an IP that I created. From the position of someone borrowing the IP, I think it's only natural to show respect to the person who created it, and let that feeling of respect guide us. So when Miyamoto-san, the father of Mario, asks us "could you make a game with only characters from the Mario family?", I think it's only natural for us to give it our best shot. In other words, we are not currently thinking about returning to old NPCs.", Kensuke Tanabe - Miyamoto told Intelligent Systems to remove story and original characters from Color Splash.

I understand that most of you agree with Glowsquid's argument, but it's common sense that the argument with more factual sources is more accurate. Sources > No Sources.

I even respect McMadness' previous argument more: "They made the characters generic to match the new Boswer's Minion mode for consistency". Now that argument, I can believe. McMadness' argument it is far more logical and has more substance. It was a deliberate decision. Glowsquid's argument claiming that AlphaDream didn't have the time/resources holds no merit after clear proof that they made brand new sprites from the ground up.
 
TheSuperStarSaga said:
I understand that most of you agree with Glowsquid's argument, but it's common sense that the argument with more factual sources is more accurate. Sources > No Sources.

I even respect McMadness' previous argument more: "They made the characters generic to match the new Boswer's Minion mode for consistency". Now that argument, I can believe. McMadness' argument it is far more logical and has more substance. It was a deliberate decision. Glowsquid's argument claiming that AlphaDream didn't have the time/resources holds no merit after clear proof that they made brand new sprites from the ground up.

It doesn't matter how many sources you have if none of them deal with him suggesting the removal of content from remakes of older games. Also, just because AlphaDream made some new sprites doesn't mean they had the time/resources to remake everything. This isn't a fan project like AM2R. There are things that have to get done and deadlines that have to be met. Sprites, models, and other such assets are usually low on the development workflow priority totem pole compared to everything else because if devs have to choose between a game looking nice or functioning well (and they often do), they're going to choose the latter if they want anyone to play it.
 
TheSuperStarSaga said:
Mcmadness said:
They were just cutting and pasting assets from previous games.
Trunks Mario said:
this game is the quirkiest in the series and pinning reusing assets or arbitrarily replacing them isn't Miyamoto's doing.

Alpha Dream was not cutting and pasting, pinning reusing, or arbitrarily replacing sprites. They created brand new sprites from the ground up. This is a fact:
OqpLFNa.png

Are you sure they aren't reusing the Dream Team sprites? Dream Team and Superstar Saga have an overhead view of the overworld while Paper Jam had more "level" sprites (compare Bowser's overworld sprite in Dream Team to his one in Paper Jam. The perspective is different).
The part about the koopas being changed for consistency with Minion Quest, I believe though.
 
You mean they took a sprite and edited it, something that takes less time to do. Which only further emphasizes my point that they were just cutting corners.

Seriously this is turning into fucking conspiracy theory bullshit now.
 
Mcmadness said:
You mean they took a sprite and edited it, something that takes less time to do. Which only further emphasizes my point that they were just cutting corners.

The sprites have different proportions (smaller pupils, bigger nose for the Koopas), shading, etc. If they wanted to be lazy by copying and pasting old sprites why go through the hassle of editing them in the first place? The ammount of change between the two sprites compared is basically a new one from the ground up.

Mcmadness said:
Seriously this is turning into *bleep*ing conspiracy theory bull*bleep* now.

When we had Sticker Star, Paper Jam, and Color Splash all come out with a cast of generic Toads, generic Koopas and generic Goombas can fans really be blamed for viewing this as a blatant trend?

Also, there's no need to resort to swearing in forum debates. I haven't done so, and I expect you to hold the same level of civility.