Things you didn't notice before in Mario games

In SMO, the Broodals appear, pretty funny for rabbits to be villains in a game about hats considering they're constantly being pulled out of one
 
Riding the owl and the wire pulley thingie also have tutorials but I'm not sure those count as 'reactions' per se.
I see! They do indeed have their own tutorials that I didn't realise. Thank you for pointing out!
WL3_S_ActionHelp_ZiplineHandle.png
WL3_S_ActionHelp_Owl.png


Thank you for reading.
 
Feel stupid for not realising this before, but in TTYD, in the intermission after beating the first chapter, TEC's camera briefly shows

A window through which we can see that the X-Naut base is on the moon, a fact that isn't otherwise revealed until much later in the game. Nice foreshadowing.
 
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Paper Mario 64 - the Slot Machine in Shy Guy's Toy Box can be used in-battle while fighting the Shy Guys that come out of it. You play it by selecting and attacking it as if it were an enemy, sort of similar to the Goomnut tree in the prologue.
 
You can mess up the whole Mario & Luigi: Partners in Time plot just by using the "Walk Through NPCs" and "Walk Through Walls" Action Replay codes.

I defeated the Elder Shrooboid while on level 15 doing that.
Is there any chance that you still have those Action Replay codes? Can't seem to find them anywhere on the internet.
 
Mario-related but the bottom of Smash Bros' Mario Circuit Omega form has the exhaust pipes from Mario Kart 8.
 
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