Splatoon 2

Apparently it is Squeezed Lemon on Fried Chicken or not. I guess it's not too random if there was a Pineapples on Pizza or not Splatfest before.
 
THE BIG UPDATE
SELFIES
NEW HAIR
NEW PANTS
NEW CLOTHES
NEW MAPS
NEW SONGS
NEW MODE AKA SPLATZONES ONLY IN ROTATION 1/4 OF THE TIME FUCK
MALL AND WAREHOUSE
MALL AND WAREHOUSE
MALL AND WAREHOUSE
 
I expect there to be balance updates along with the latest update, and based on current trends, I am expecting Stingray to require slightly more skill to use, while Ink Jet is less vulnerable. I am hoping that the regular Blaster gets some extra power like a slightly larger blast radius, since the Range Blaster is set up to be what Blaster does, but better, while Luna Blaster fires faster. As it stands, regular Blaster is not that great.

Oh boy, more clothes... That means it will be a long while before I can get 3 slots for every clothes in this game (something I managed to achieve in Splatoon 1).

Clam Blitz looks to be rather chaotic compared to Rainmaker, only because you have to watch your back. It's not known how the clams will spawn, but I imagine there will be a few locations where the clams can be claimed. Although it looks like one can individually aim for the goal, it's ultimately set up to pressure people to work as a team.

Thank you for reading.
 
The new mode has been out for a few days now, so I'm wondering what does everyone think about it?
 
This is my biggest surprise on Switch so far. It's so good! I feel bad for sleeping on the first one now.
 
Shy Guy on Wheels said:
The new mode has been out for a few days now, so I'm wondering what does everyone think about it?
CLAM BLITZ SUCKS.

That's all, thank you for asking opinions.
 
I kind of wanted to choose Comedy, but I am afraid that Action will trounce the Comedy since Action is Pearl's side, which tracked the most victories so far. Right now I haven't picked a Splatfest shirt.

Thank you for reading.
 
https://www.reddit.com/r/splatoon/comments/7p48nm/the_true_effect_of_drink_tickets/

A couple things are discovered:

Since there are 14 abilities, neutral branded gear have a 1/14 chance of getting each ability. However, for brands that favour a certain ability, they have 10/35 chance of rolling their ability, and 1/35 of a chance of rolling another ability. As an example, Krak-on has a 10/35 chance of getting Swim Speed Up, but a 1/35 chance of getting Bomb Defence Up (rest is 2/35 chance).

A new discovery on how Meal Tickets work: Basically, rather than to modify the chances of an ability being rolled, it instead acts as a second reroll in case the ability didn't match the ticket's ability. What this basically means that the chance of a new ticket is exponentially greater if your ability ticket matches the brand. For example, Krak-on amplifies the chance of Swim Speed Up, and with the corresponding ticket, you have almost a 50% chance of getting said ability. Of course, unlikely abilities are less likely to get rolled, with around 5.6%, which is still lower than a neutral roll.

Thank you for reading.

EDIT: The researcher mentioned how there's more to the Tickets than the simple explanation, so the information is not quite accurate.