Superstar Baseball and Super Sluggers are godawful depictions of him. Same thing for Mario & Sonic. Again, it's so depressing to see that after you've seen Mario at Comic Con or E3 events making everyone laugh their asses off. They really should just go the Fortune Street route. It gives me something to write about when I patrol the Mario article in the wiki.
We still have Super Mario-Kun to work with, I know that, but otherwise, seeing Archie Comics Mario get pitched and ultimately fade out makes me both happy and depressed.
Superstar Baseball and Super Sluggers are godawful depictions of him. Same thing for Mario & Sonic. Again, it's so depressing to see that after you've seen Mario at Comic Con or E3 events making everyone laugh their asses off. They really should just go the Fortune Street route. It gives me something to write about when I patrol the Mario article in the wiki.
We still have Super Mario-Kun to work with, I know that, but otherwise, seeing Archie Comics Mario get pitched and ultimately fade out makes me both happy and depressed.
If he can't talk then at least be more expressive. He certainly reacts to things but not in a way that makes him entertaining to watch, like say how Luigi was in dark moon.
Though for what little screen time Mario had in Dark Moon they actually managed to give him a bit of personality with how full of energy he was.
Super Mario-Kun and Fortune Street turned out pretty well, IMO. Mario would say, "Oh, that's all right. I don't give a *coin*. A gold coin." When I meant "games" I meant the mainstream platformers and, well, most games.
Magikrazy said:
Mario has said more during a gag in Luigi's Mansion than in all the Super Mario, Paper Mario, and Mario & Luigi games combined.
And Mario's pretty expressive in Luigi's Mansion Dark Moon for the little screen time he had. Of course, Luigi himself is very expressive for the plentiful screen time he had, and he's pretty cute in that game. It adds a lot of charm.
Of course, they're static images, so it might be difficult to actually convey the exact emotion these guys are going through, but it's definitely a step up from the typical Mario platformers. I think it's not just the expressions themselves that make these characters more colorful, but also the interactions with other characters, illustrated by their physical closeness to each other.
Unlike other game companies, I wonder if Nintendo even uses facial expressions concept sheets.
I think Power Tennis also did a really good job at conveying character as well.
It's a reason people love them, though. If you get interesting, charming, and memorable character expressions and interactions, people will want that. So that Mario games tend to not do this kind of thing is pretty sad. The Mario RPGs, Mario Karts, and mainstream platformers tend to be the biggest perpetrators that have bland-looking Mario and Luigi (especially Mario).