Unpopular opinions about the Mario series

I thought Super Mario Sunshine controlled like a charm. The hearsay of the game implied that the FLUDD hampered Mario's movement and the obstacle courses where Mario is without the FLUDD is preferable, but I didn't feel that. I guess the closest thing to impaired movement is needing to find boxes to switch nozzles, but the FLUDD still adds a good heap of fun movement options, like how he can hover, slide on the water forward, or use the water pack to propel (either swinging on a rope or running forward w/ the proper nozzle). He didn't have a long jump but I suppose the water sliding move is a good substitute. Maybe the long jump is the biggest complaint?

It's kind of like how in Super Mario Odyssey, Cappy adds a lot of movement options for Mario that makes him more fun to control, and if he is without Cappy, Mario's movement is more restricted and not necessarily better off.

Thank you for reading.
 
Are there really people saying the FLUDDless courses are preferable? He runs just as weirdly without it.
 
Mario Kart 8 Deluxe is the best Mario game

Removing the Boost Blocks was necessary in New Super Mario Bros U Deluxe (Although Blue Toad should stay a separate playable character)

Super Mario 3D World has a better OST than the Galaxy games
 
Elder Princess Shroob is not only one of the worst final bosses in any video game, but it is also one of the worst bosses ever. If I were to make an "Everything Wrong With Mario and Luigi: Partners in Time" post, I would give this fight 2,000 sins.
 
Super Mario 64 DS is Over-hated & a Massive Improvement over the OG N64 Game; with better graphics, We Get more playable characters; more stars; more things to do

the 3D Games that play like the 2d Mario games has Overstayed its welcome with 3D World & Bowser's Fury

3D mario games should play more like SM64, SUNSHINE, & Odyssey; and SHOULDN'T Play with 2D Sidescrollers with the Flagpole at the end; Shrinking to Small Mario, etc like how 3D Land, 3D World & Bowser's Fury do(Even if you collected cat stars in that game; I Still wasn't fond of 3D Mario acting like 2d Mario with the Power-ups & turning into Small Mario]; 3D Mario should have A Health disk(Mario DOESN'T Shrink when he takes damage) like in 64, Sunshine, Galaxy 1 & 2, & Odyssey; as well as an Open world that DOESN'T have a Linear path to the end of the level(Flagpole)

Luigi should be Playable in the Next 3d Mario game; that should be like an Open & explorable Sandbox World

They should've STOPPED having a 3D Platformer that plays like a 2d Sidescroller after Super Mario 3D Land

The Koopalings are Overhated[They COULD'VE really benefitted from SMBW's Wonder Effects]

Kevin Afghani's Luigi voice sounds a LOT better than his Mario voice[Martinet will ALWAYS be my #1 favorite VA for Mario(although Raphael Rossatto in the Brazillian Dub of the Movie is a Close 2nd; Due to his voice taking influence from Charles martinet's iconic Mario voice)]
 
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I vehemently dislike virtually all of Super Mario Odyssey. I'd elaborate, but I have so many issues with the game's design that I end up writing a treatise every time I try. It feels like only three people out of millions played the same game as I did, and what little criticism I can find is always buried and accused of "trolling". I do like trying to support my opinions with explanations, so does anyone get what I'm talking about, or should I bring out the big paragraphs?