Super Mario Bros. Wonder

Have you gotten this game yet?


  • Total voters
    48
Tropical Freeze wasn't done by Nintendo itself, but Retro Studios. Nintendo only published it.
 
My thoughts on Super Mario Bros. Wonder


2023102716402000_s.jpg

2023102821493300_s.jpg

  • It's fun
  • Prince Florian is obsessed about you swapping badges.
  • Everyone speaks English but the flowers all speak Russian for some reason.
  • Awkward camera shots.
  • Being able to awkwardly talk to the Poplin shopkeeper while you and your partner merge into a monstrosity.
  • Douchebag Poplins that are too "tired" to fix a bridge...unless you pay them.
  • Wacky wonder flower effects that totally change up the level, has a nice whoa didn't see that coming vibes.
  • Toadette playable good.
  • Blue Toad going YAH YAH YAH when he gets a power-up
  • Yellow Yoshi and Yellow Toad making Bowser Jr. just hate the color yellow in general
  • Co-op is brilliant
  • Music is there for the most part.
  • Characters mwahing with the bubble power-up
  • Characters have a six second long screaming voice clip.
  • Drill good and fashionable
  • Some segments stretch the definition of the word "boss".
  • Spamming Mario's IT'S A ME at the character select.
 
Last edited:
Hopefully; with Better Bosses that AREN'T Just the Player fighting Bowser Jr!!

Seriously; Take influence from Tropical Freeze; a game that has BOTH Unique Standard Levels and Unique Bosses that are Also Different Characters!!

If You can Offer such Variety with the Levels; offer variety with the boss battles!! as in MORE Than just Bowser Jr
But the bosses in tropical freeze are awful and the worst part of the game
 
I've finished the game 100% with Daisy! Yes, that means I beaten every level with Daisy without switching them.

The Final-Final level is very much the most difficult level in the game. Since badges are switched out to tackle the segment's challenges, it's bound to be tricky. The worst is the last one, the Invisibility one because well, making a character invisible makes platforming difficult to tell. They do give you clouds and some HUD or effects to make it easier but they are still not visible enough. It's the Bloomps that are the worst part.

While the game is already overall very good, with all the various Wonder effects and the expressive animation from the characters, I think it's enhanced by Daisy's inclusion because if it weren't for that, it would feel less special if they resort to standard characters.

One plus side with Daisy being playable like this here is that in future games, when I mention that I would like Daisy to be playable, nobody (or at least significantly fewer people) will think I am cuckoo-crazy or insane for suggesting it, since there is now precedence. With her in Smash and now in a Super Mario platformer, the only thing left to make her major placement secure is to be put in an RPG (since RPGs tend to be viewed more fondly compared to spin-offs).

Thank you for reading.
 
I haven't beaten the game yet since I've only just beaten world 4, but I can already say that what makes 100%ing it so fun is the sheer amount of variety in terms of the level types

like, not just can you do a lot of levels in whatever order you want, but you've got a buncha enemy brawls/breaktimes/search parties (which kinda suck but still) that are here so the normal levels don't get too stale and repetitive, and that's ON TOP of every level having their own wonder effects to distinguish them