post any random Mario thought on your mind

The victory song from Mario Party 7 has literally no right to slap as much as it does. It's a four second jingle when you win a minigame and it's one of the best songs on the OST.
 
In older Mario Kart games, when the timer hits its maximum, it would just lock and you could still play in the course.
But now, MK8D exits you out of the course at, was it 10minutes? What is the purpose of that, the replay feature perhaps? Ghost data? Whatever the case, I don't like it.
 
I liked messing in the courses of VS mode. Also replay data isn't affected; if you somehow draw out replay too long, it'll just end eventually. Ghost data isn't even recorded for versus mode. Nintendo has zero excuse doing this.
 
You're not even going to run the timer at a hacked 7 laps which is the true way to enjoy courses.

Mario Kart 7 multiplayer ALSO does this. We found out the hard way that we tried to force Wario last place via shells only and item camping and constantly throwing red shells at him and then catching up to 2nd place (1st place would eventually park and then throw shells at Wario; no coin item to screw you over either). Local play is so thoroughly screwed by Nintendo's laziness and incompetence porting online "features" in the game such as inability to pause and timers goddamn everywhere and inability to go back in some menus.

I think Nintendo's the only big company so capable of screwing this up this bad. The moment they touch programming for online, they lose all their brain cells and pull off absurd design like this
 
You're not even going to run the timer at a hacked 7 laps which is the true way to enjoy courses.

Mario Kart 7 multiplayer ALSO does this. We found out the hard way that we tried to force Wario last place via shells only and item camping and constantly throwing red shells at him and then catching up to 2nd place (1st place would eventually park and then throw shells at Wario; no coin item to screw you over either). Local play is so thoroughly screwed by Nintendo's laziness and incompetence porting online "features" in the game such as inability to pause and timers goddamn everywhere and inability to go back in some menus.

I think Nintendo's the only big company so capable of screwing this up this bad. The moment they touch programming for online, they lose all their brain cells and pull off absurd design like this

Now I remember why I don't post here very often now. I can't stand seeing this kind of toxicity.
 
But Mario Kart 7's local multiplayer is very flawed though. It functions exactly like online play which means that:

•You cannot pause the game to take a break. Once you start a game, you have to play until the end.
•After you set the rules and advance to the course selection, you can't go back to change the rules and get new CPU opponents. This might not seem like a big deal, but to someone who cares about the CPU characters like me, it is a big deal.
•In addition to the 5 minute timer during races, there is a timer at the results screen that forces you to move on to the next race. Once again, this doesn't allow you to take a break in the middle of a game.
•You can't set the number of races or battles, it's always four.

And the thing is, Mario Kart DS, an older game on an older console, didn't have any of these problems. What's their excuse for screwing up Mario Kart 7's local multiplayer?