Mario Galaxy fans are the most obnoxious 3D fanbase, as a Mario Galaxy fan

erickndy

Teen Catholic Convert
It's not even close really. And I'm not acting like the innocent member of the Galaxy fanbase, because I AM wholeheartedly an obnoxious Galaxy fan with a touch of self-awareness to know that we're collectively the most annoying group out of the 3D Mario games.

Common qualities of the average Galaxy fan (me included):
  • Still speculates about Galaxy 3 in 2025
  • Bought Galaxy a second time on 3D All-Stars, and a THIRD time in the recent Galaxy bundle
  • Thinks the September 12th Direct was one of the best in recent memory
  • Will say 70 dollars for the Galaxy remasters is crazy, but unironically bought it joyfully
  • Has no problem with the Mario Movie sequel skipping Super Mario World
  • Will say Galaxy 1 has the best story in Nintendo video games, and in some cases all video games
  • Rosalina is their favorite Mario character
  • Can't stand Miyamoto's view on story in games
  • Makes fun of Sunshine fans
  • Gets pissed when someone doesn't care for the storybook lore
  • Probably already pre-ordered the physical release of Rosalina's Storybook
  • Probably believed all the fake leaks of the Galaxy movie when they first dropped
  • Probably mains Rosalina in every game she's available in
IF IM FORGETTIN ANY PLEASE ADD

I am guilty of many of those points. Like goodness, we've been getting fed good lately by Nintendo y'all. We have the Mario Movie sequel being all about our game, we have a remasters collection, new amiibo, physical storybook, and yet we're STILL finding reasons to complain because it's never gonna be enough if we don't get Galaxy 3, meanwhile the poor Sunshine fans haven't received any acknowledgement.

Obnoxiousness of 3D Mario fanbases listed:
  1. Galaxy fans
  2. Odyssey fans
  3. 3D World fans
  4. Sunshine fans
  5. Mario 64 fans
THAT BEING SAID, WE'RE GETTING GALAXY 3, I STILL BELIEVE YEAHHHHH!
 
If you touch grass in real life, does it still release a coin?
SMG_Screenshot_Grass.png
 
I have some of these things. I don't have the making fun of Sunshine fans, Rosalina is not my favorite character (though she's in the top 10 still *winks*), I am not a Rosalina main (I'm a Luigi main for life), not upset when Miyamoto said that story doesn't matter, and I did not buy galaxy three times. I only bought it once. The first time I played it was the 3d all stars version but I was borrowing it. I bought the Wii version because it was cheaper. I got Galaxy 2 as a standalone. I also think the 70 dollar price tag makes sense for the bundle and the 40 price individually also makes sense. But I am still a HUGE, I mean, GINORMOUS, Mario Galaxy fan!
 
I don't understand why a lot of these characteristics are considered annoying by you.

All I'll say here is that it's served me well to focus on conversations where people share the joy of the favorite Mario games together instead of pointlessly arguing over small details to win arguments about the best game.
 
Well at least I am an og classic Mario fan that doesn't display that toxic behavior.
 
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I don't understand why a lot of these characteristics are considered annoying by you.

All I'll say here is that it's served me well to focus on conversations where people share the joy of the favorite Mario games together instead of pointlessly arguing over small details to win arguments about the best game.
This is somewhat of a joke. Not meant to be taken too seriously. And like I said, I'm guilty of it, so couldn't point fingers if I wanted.
 
If you touch grass in real life, does it still release a coin?
SMG_Screenshot_Grass.png

Professional real life grass toucher here. It really depends on the type of grass you are talking about, and how well maintained they are, and the climate you are walking on. Obviously, lawn owners that don't take care of their grass by not watering it and cutting it will not release any coins when stepped on, because the grass may as well blend with the dirt at that point, being all grayed out and dull, dead. On the other hand, grass that has been mowed until it is flat likely will not release any coins either, considering that coins cannot hide in grass that flat. Demonstrated in that screenshot above, you can tell the areas where the grass has been mowed vs areas where it hasn't. A perfect amount of grass would be grass that hits the sweet spot of letting it grow a bit, enough for the leaves to tickle your ankles as you walk through it, but it has to be specific varieties of grass as pictured, plus plants that are clearly bushies like dandelions and agapanthus don't really count as grass too!

Overgrown lawns also do not yield coins because at that point, it's too difficult to walk through plus it's not ideal to walk through regardless, you don't know what's hiding in there, and it probably isn't even coins.

Also, astroturf has a 100% chance to not release any coins at all. It's fake grass, and although it's fun to walk across those with a satisfying crunch it's bad for the environment to boot, so don't use them for your home.

Oh by the way, I'm a professional grass toucher, but that doesn't mean I can properly id them, as much as I like walking across Zoysia grass.
 
No, but my laundry machine does.

I would prefer the next 3D Mario to be Galaxy 3, but it doesn't really matter a whole lot, because I know I'm still gonna buy it.

Oh and I think you should list 3D Land fans at #3.
Nah. 3D Land fans are too nonexistent to hate on for any apparent obnoxiousness.
 
I removed my original comments although I was actually wrong. I'm not a fan of 3-D land, I am more of a classic Mario Kid
 
I am like both Mario Galaxy and 3D World, though I like Galaxy better 😏
 
I'm starting to wonder if Galaxy beat Wonder as my favorite game of all time 🤔
 
I'm curious how many of these apply to me… Rate how obnoxious i seem, i guess?

Still speculates about Galaxy 3 in 2025

I'd given up hope for a good decade, there, but i guess it's inarguable that i'm doing it in 2025.

For me, it really felt like the gravity mechanics were the next step for this series, comparable to the 3D leap with 64. I was just confused as later games kept rolling back the atmosphere and ignoring the gravity system in favor of land-locked homogenization. Galaxy 2 proved that so much more can be done in this gameplay style while leaving so much potential on the table. I can't let myself believe it would just be squandered.

With that said, i'm also kind of dreading the idea of it happening soon. I don't want to have to buy a Nintendo Switch 2 to avoid getting spoiled on a game I've wanted for 15 years. At the same time, if this blows over with no Galaxy 3 in sight, i would have to go through losing hope all over again, and that prospect sounds painful.

Bought Galaxy a second time on 3D All-Stars, and a THIRD time in the recent Galaxy bundle

Nope, i take issue with both of those releases and i try to stick by my principles. I already have the game, i don't need it on my Switch.

Thinks the September 12th Direct was one of the best in recent memory

I've already forgotten it. What else did they even announce in that one? The $100 Virtual Boy replica that becomes a paperweight without an additional subscription service? Riiiight…

Will say 70 dollars for the Galaxy remasters is crazy, but unironically bought it joyfully

Nope. Like i said, i'd consider not having a spine for Galaxy 3, and that would still be a painful decision. I don't need to shell out a premium for games i already own, with a few minor features i'm not gonna use.

Has no problem with the Mario Movie sequel skipping Super Mario World

I find it difficult to get behind the film series after the first one fell short of, like… having a finished plot. But even then, i do chafe with them skipping straight to this. Where do they even go from there?

Will say Galaxy 1 has the best story in Nintendo video games, and in some cases all video games

I couldn't say that. As much as I like it, a good chunk of it is just the standard Mario story taking itself more seriously, and it mostly uses vibes and side content, rather than actual plot development, to set up for the crazy ending. The big UFO that cuts Peach's Castle out of the ground never shows up again. Bowser kind of sits around waiting to get beat up and then gloat that it has no effect on his big master plan; a few intermission cutscenes focusing on what he's up to, like in the RPGs, could have done a lot.

I think what they have is more than effective enough, but if i can come up with all this critique within a few minutes, i'd guess the story isn't as impressive to people who weren't as hooked on the game. They can and should go even harder

Rosalina is their favorite Mario character

She must be up there in terms of actual characterization—it's amazing what a bit of mystique and backstory can do, isn't it?—but there are so many fun designs that have been on my mind much more. Maybe Rosalina was my favorite at the time, but she loses a lot of her spark as a recurring character when most of her appearances are going to treat her as interchangeable with every other playable option, and at that point i'm way more drawn to all the cute reptiles and most other nonhuman shapes. There are plenty of other characters that have both depth and more interesting designs, so the favorite status would probably go to one of them.

Can't stand Miyamoto's view on story in games

Historically, sure. I probably misjudged his actual stance, and i'm trying to learn from things like that and stop railing against scapegoats.

How (and whether) you handle story in games depends on the kind of game you're making. Certainly story isn't important in Tetris or Suika Game or a lot of non-video games. I think, having enjoyed Galaxy on so many levels, i stopped seeing eye-to-eye with Nintendo on the kind of game a Super Mario platformer should be and the level of story it warrants. Subjective, whose issue that is.

Makes fun of Sunshine fans

I still don't quite fully get the appeal of the game on a gut level, but that hardly gives me the urge to go to war with its fans or flood Tenor with insulting GIFs or anything. I've probably done a bit of ribbing on occasion, the same kind i do for a lot of things i'm not actively a fan of. Sunshine may not be a direction for the series that makes much sense to me, but i don't see much harm in people liking it. I wouldn't be against more Sunshine-style content, in the hopes that it at least wouldn't have to be rushed out like the original game. The fans probably deserve better treatment from Nintendo if anything.

Gets pissed when someone doesn't care for the storybook lore

Kind of? I do think that was what tied the first game together, and i really appreciate the depth it adds. I find it upsetting that not everyone holds the same appreciation for it. It is a big part of why my personal opinion on Galaxy 2 has plummeted over the years. I don't think the sequel literally needed another storybook—it's kind of funny that they went that route—just, anything to provide a comparable level of depth or emotional resonance or character focus.

I'm really annoyed by the general argument of "Who plays Mario games for the story or characters?" when the main series and RPGs had been expanding their focus and skill at it, up until the sudden 180° in the 2010s. I love the world of this series. Is it not allowed a sense of depth and verisimilitude just because it's marketable and happened to originate in a time where basic story details had to be saved for instruction manuals? Why should the franchise rest on its laurels and bow to the preconceptions of an uncaptivated public?

If there were specific criticism of how the side story was written or handled, i would be interested in that critique. But it only seems to be criticized for what it stands for… despite that being completely optional to engage with. The game doesn't "need" audio, either; if you don't care for that extra axis of cohesion having been added in the first place, is it not enough to press Mute, and let the music and sound design reach the players it will speak to?

I suppose i am getting a bit impassioned, writing this, but i'd argue it's scarcely about the storybook itself. The book is synecdoche for a greater clash of preferences on the role and imposition of story in this series. We're talking around its actual contents, here.

Probably already pre-ordered the physical release of Rosalina's Storybook

I do want it. Haven't preordered.

Probably believed all the fake leaks of the Galaxy movie when they first dropped

I must not have had a finger on the pulse, here. No clue what fake leaks you're referring to.

Probably mains Rosalina in every game she's available in

Like i said, Rosalina's playable appearances are way less interesting to me, and i usually go for other characters. I think she's actually my least favorite character to play as in 3D World. The aspects i like so much about the character don't translate in those ways.
 
I like when there are coins in it, i rate it about 1¢

I think i have a more active appreciation for the fairy rings that you spin inside to turn them into Star Bits
 
I felt that Super Mario Galaxy is very well-treated that I can see why they might get obnoxious when their cup runneth over in terms of what that game brought from there. Not only did it introduce arguably the last major recurring Mario character (Rosalina), but it's also got the privilege to get a sequel that no other Mario series could claim (not Super Mario 64 DS, not even Super Mario 3D World).

But I would say that Super Mario Sunshine is pretty decently well-served too, not only for also introducing a major recurring Mario character (Bowser Jr.), but that game gets ample references in later games. Which for a game that many regarded to be the worst Mario platformer, is a pretty impressive feat. Well perhaps its strong worldbuilding helped it, but the contrast between its strong sense place and being the least best is still fascinating. Not even enough or deserving to be made fun of, anyway.

(Now if Mario gets another Super Mario Sunshine to complement Luigi Mansion, that would be swell...)

Thank you for reading.
 
I felt that Super Mario Galaxy is very well-treated that I can see why they might get obnoxious when their cup runneth over in terms of what that game brought from there. Not only did it introduce arguably the last major recurring Mario character (Rosalina), but it's also got the privilege to get a sequel that no other Mario series could claim (not Super Mario 64 DS, not even Super Mario 3D World).

To be fair, i never quite got the sense that Galaxy was integrated into the broader series identity as much as past games like Sunshine. A few games, at least, make a big production of it—look, there's Rosalina and the Lumas and Star Bits and the Comet Observatory and we're playing the "Gusty Garden" theme!—but that feels like they only wheel it out for pandering. Maybe that's confirmation bias on my end, though.

Also, off the top of my head, surely the "last major recurring Mario character" is Nabbit, at least? (Either way, as much as i love Galaxy, i would also love for more recent characters—like Plessie, the Hisstocrats, Motley Bossblob, Cappy, Tiara, Glydon, the Broodals, Prince Florian—to be afforded the same level of integration as their more classic equivalents. Quite a few of those ought to be mainstays already.)

I'm also not completely sold on the sequel argument when 64 had a follow-up, as well as an expanded rerelease, both before Galaxy even happened; 3D World is a direct successor to 3D Land, and has two side games building further on it, with one being ported across 3DS, Wii U, and Switch with exclusive content in each version; and Odyssey seems to have a spiritual successor in Bananza. SMG2 is just named the most like a direct sequel, but the 3D duology isn't far behind. Perhaps i'd be considering it a more unique case if the story felt like a continuation instead of a Rashomon send-up of the first game's. YMMV though
 
I'm also not completely sold on the sequel argument when 64 had a follow-up, as well as an expanded rerelease, both before Galaxy even happened; 3D World is a direct successor to 3D Land, and has two side games building further on it, with one being ported across 3DS, Wii U, and Switch with exclusive content in each version; and Odyssey seems to have a spiritual successor in Bananza. SMG2 is just named the most like a direct sequel, but the 3D duology isn't far behind. Perhaps i'd be considering it a more unique case if the story felt like a continuation instead of a Rashomon send-up of the first game's. YMMV though
The follow-up to Super Mario 64 is not Super Mario Sunshine, is it? I presume that 64 DS is the expanded rerelease if both instances are distinct. With that said, I do not consider 64 DS as a sequel because it's more akin to a remake instead of something new. In a way it's akin to how Super Mario Advance is for Super Mario Bros. 2, not a sequel in any form but a version of the game that added new content to the game.

In any case, Super Mario Galaxy 2 is basically the only one that is more identifiable as a sequel because it has "2" in it. Moreover, I think Galaxy's advantage is that its elements are signature to it compared to something like 3D Land and 3D World, which are an adaptation of the 2D games in a 3D setting, in my opinion. It's valid that some would view them as succeeding one after the other, but the direct connection between the Galaxy games made it easier to consider them as a sequel, especially with a collection that groups them together (unlike 3D Land which didn't get bundled with 3D World, while only the latter gets ported).

To be fair, i never quite got the sense that Galaxy was integrated into the broader series identity as much as past games like Sunshine. A few games, at least, make a big production of it—look, there's Rosalina and the Lumas and Star Bits and the Comet Observatory and we're playing the "Gusty Garden" theme!—but that feels like they only wheel it out for pandering. Maybe that's confirmation bias on my end, though.
I agree that Galaxy didn't get integrated much in future Mario games, even with the more royal treatment (including a film titled after it!). I suppose a game set in space is probably more difficult to integrate compared to Sunshine where Isle Delfino taking place within the planet that Mario and co. reside in is easier to integrate, with things like a couple of race courses like Peach Beach and Sunshine Airport. My point is that Sunshine is advantageous in this regard compared to Galaxy, so I don't think it's right that they are made fun of.

Also, off the top of my head, surely the "last major recurring Mario character" is Nabbit, at least? (Either way, as much as i love Galaxy, i would also love for more recent characters—like Plessie, the Hisstocrats, Motley Bossblob, Cappy, Tiara, Glydon, the Broodals, Prince Florian—to be afforded the same level of integration as their more classic equivalents. Quite a few of those ought to be mainstays already.)
Nabbit didn't seem notable enough to be introduced in group shots, so it's not immediately clear if Nintendo considers it a major character yet. Certainly Nabbit had key playable roles including two 2D Super Mario platformers, but he's probably not considered a staple. Even in their updated character roster (including Donkey Kong's new design), Rosalina is still the newest major character. I am guessing that they could've included Nabbit when they updated it, but they probably end up choosing not to. While Bowser Jr.'s not in the roster below, he still has a spot in the character bio in their website listing characters, in which Rosalina is still the newest of the lot.
800px-Super_Mario_group_art.png

Other characters were introduced in major games no doubt, such as Cappy, but they tend to be used with little fanfare. Cappy for instance, he's not appeared much in other games beyond Odyssey, like how in Super Smash Bros. Ultimate, he's only used as part of Mario's moveset. Even the Talking Flower feels like it's utilised more than most of the listed characters (besides Nabbit), though I should point out that I am not claiming that the flower's a major character.

Thank you for reading.
 
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