What game did you last play?!?!?!?

Super Smash Bros. Ultimate

motherfuckers gotta stop using low time limit any stage 3 stock rulesets with shitty connections

There was a Ridley player a week ago that beat me 3 times while I was DK, he had some really obvious move choices (side b at the edge notably) but I'm bad so I rarely punished it until the last game where I sd'd when I had the lead and tilted. I saw him again today except I was Ridley now as well. I hope he remembered me as I beat him with his own character.

Fate/Extra CCC

It's crazy how much more interesting this game is than Extra right from the start, Extra almost feels like it only existed so you could learn the characters and give them some development so that when they show up here you're attached. Leo without a stick up his ass anymore is a really fun character. Julius playing the straight man after his entire depressing character arc is nice.

It seems like this game is inheritly less bullshit than the previous game because characters have fixed stats and so enemies are based around that. I can take a few hits using Tamamo and not get a game over instantly and you recover HP/MP upon levelling up. Save states cause the music to die until a new track starts so I'm going to be forced not to cheat very often unfortunately.
 
Super Smash Bros Ultimate

I tried out every character I didn't try before.

Of course, Mr Game & Watch was the guinea pig. Best punching I did in a while.
 
Kirby Star Allies (Switch)

Completed my "friendless" run, and my opinions on it have changed slightly. I'll compare some parts of the game between "lone wolf" and "full party":

Traditional stages: lone wolf
Friend-focused stages: full party
Stages with giant crushing blocks: lone wolf
Bosses/minibosses/enemy waves: lone wolf
Friend ability experimentation: full party
Friend puzzles: full party (ensure that hints are set to OFF)
First-timers' run: full party
Multiplayer frenzy: no CPUs
Guest Star ????: same as above (avoid power-up hearts for added challenge)
The Ultimate Choice: full party (moderate challenge) / lone wolf (ultimate frustration)
Heroes in Another Dimension: full party (lone wolf for added challenge)

If nothing else, from this friendless run I've learned never to force yourself to play without helpers to the extent that it detracts from the experience. Also, don't do the game with a nonstop full party because that makes the game stupidly easy and the bosses less fun and will also detract from the experience. There's a balance in there, and hopefully the above chart helps outline which parts of the game are better alone.
 
Tales of Vesperia

Playing this has made me realise how much I missed the Tales style that was used for Symphonia/Abyss/Vesperia. I like the weapon skills, it keeps me rotating my party members to make sure I don't miss things. I was going to play English dub but I've heard bad things about the replacement voices for the new content/skills so I just stuck with Japanese. I can see why Yuri tops all the popularity polls for this series just from a few hours of playtime.

Super Smash Bros. Ultimate

Yoshi and DK's fairs are so satisfying to use, specifically when killing Incineroar at 20% as punishment for choosing FD. Bowser is still the only character I have in Elite, I started playing the others more to try get them in but I guess maybe GSP looks at w/l ratio at least somewhat because it seems way harder to get these characters in than it was for Bowser. I also just lose more often with them so that could be all it is too. It would explain why 3 wins with Mewtwo skyrocketed his score before I started getting losses.

Dragalia Lost

Master challenge is doable. I was close with a Lv20 facility so I'll just make another attempt at Lv30. I'm glad they're looking into double wyrmprints, I don't hate them they just aren't usable enough in their current state and the free ones tend to outweigh the gacha ones in usefulness. I've just not been using my wings, the state of host/join during events is so trash I'm glad they're fixing it.
 
Super Smash Bros Ultimate

So, after finishing the Temple of Light in WoL, I headed straight to Galleom's dungeon. As Bowser, I was literally commiting genocide. I was defeating almost every fight in like 10 seconds. I even defeated some of them without taking damage. Haven't reached Galleom yet, but I unlocked his pathway. The only fight I can't finish is the Dr. Wily fight, because OH GOD it's difficult. I can't even defeat a single enemy when there's nine of them!
But my little brother did defeat Galleem and reach what I suppose is the World of Dark. He's headed to the Hyrule area.
 
Tales of Vesperia

If I had one complaint it would be that using the analog stick during fights is too hard due to the sensitivity of it detecting jumps, but using the d-pad for exploration is rigid because the camera angles and area layouts don't work with the 8 directions you use. Also I don't think I can use party commands with d-pad controls. Free run got nerfed from Abyss but it's still super useful.

Also I didn't figure out that shops weren't seperated by general/weapons/etc. until I got to Rita's place so I had to backtrack to the towns I'd already been to to get the early weapons. I was wondering where Yuri's backstep was hiding for so long and it was in the first town.
 
Super Mario Bros. (Switch)

Beat World 7, and every one of its four levels contain the worst level design I've ever seen in a Mario game. 7-1 contains some unpredictable and near-unavoidable Hammer Bros. that can easily cause some rather cheap deaths. 7-2 has way too many Bloopers chasing you that eventually become so numerous you have practically no chance of avoiding them. 7-3 is full of a bunch of cheap Cheep Cheeps that are far too numerous, 100% unpredictable, and 210% unfair. And the worst of them, 7-4 is a timed castle labyrinth that you're not solving without a guide. And as if that wasn't enough, after all this (including my new least favorite Mario level of all time), all you find is a Toad. Not the princess. I'm running out of castles, though, so that next one has to be the princess.
 
Tales of Vesperia

I found out about guard cancelling and this sure makes things a little safer. Using an arte when you're surrounded will just knock you out of it but at least if I can get an enemy by itself I can just pummel it up against a wall safely.

There was an animated cut scene and I've got new battle music so I must be in the second act. Judith is like Regal Bryant with tits. I tried fighting the Green Giganto monster but it kicked my ass so I'll just do it some other time. I like Fatal Strikes but I can never get them to activate at a good time and I can't just let the boss fall out of hitstun while I wait for the AI to make it appear again. Against normal enemies they're just dead before any symbol can appear. I get the idea behind FS chains but I don't think I have the huge brain or timing to pull it off.
 
Company of Heroes 2

Got around playing it, love some good classic RTS even with my inexperience with the genre (really only messed with Starcraft and it's not that serious).