Worst Smash Bros. Stage

It's hard to really hate any stages now since hazards off makes pretty much all of them tolerable, with the possible exception of walk off edges
 
The problem with Great Cave offensive to me is that it's too big. I forgot I was playing at some point.

So yeah, 75m sucks. Enough said.
 
64: Mushroom Kingdom
Melee: Icicle Mountain
Brawl: 75m/Mario Bros.
3DS: Balloon Fight
Wii U: Great Cave Offensive/Palutena's Temple
Ultimate: ??? I honestly forgot they added new stages but looking at the list it's probably Great Plateau Tower just because of the roof. It's a shame because I don't hate it nearly as much as the other stages here.

I'm sure there's stuff like Mushroomy Kingdom and Rumble Falls and Dream Land GB and Reset Bomb Forest and etc. that are similar levels of unplayable, but they're just not bad enough for me to tie them as the worst stage in the game
 
Basing my opinion mostly on single player modes.

Any omega stage variant as it's fucking ripe for them to make a spirit battle to cloak the stage in complete hazards. Cough cough Baby Bowser. The Boss.

Also the battlefield variants are shit too. There's no way the AI is going to fuck up massively as they do on stages with unconventional layouts or with hazards. When it came to legend battles, 75m saved my ass twice, and Punch-Out's walk-offs twice too, and Green Hill Zone also twice (in Eggman's fight, raining bob-ombs did that close up kill thing on me twice, but the elevation braked my launching so I was saved twice that way while the bob-omb killed the last guy). Can't say the same for battles that take place on more neutral stages.

Mario Bros. still is a shit stage and I argue it's far worse than any other stage, though Palkia fucking with the screen does come pretty damn close to irritating the hell out of me.
 
Putt-Putt said:
Mario Party X said:
pac-land 8 player smash and any mode that isn't stock is the only correct way to play it
Did this, and I don't regret it.

It was Time (5:00), FS Meter, Hazards & Spirits On, All Items set to high.

10/10 Absolute Chaos would play again.
PICHU ONLY
 
the pauline spirit has made me hate 75 m with a passion
also any ridiculously large stages that were introduced in smash 4 (palutenas temple, great cave offensive, etc) can be pretty annoying as well
 
There is no visual distinctions between hard platforms and soft platforms on 75m. That along with the clingy ladders made the Pauline spirit fight a PAIN
 
75m design has actually has two key flaws. Well, the first one is more of an exploit, but the sheer size of the stage allows the staff to do some really serious damage. Second one is a major AI flaw where Peach can SD herself. If Pauline were to take place in Battlefield, you don't have those advantage.

But I am that hipster who likes 75m. As with PacLand, the only correct way to play 75m is any mode that isn't stock, items on, hazards on, spirits on, 8 player Smash