Carrington Institute Top Agent
I've grown to dislike Moray Towers, even in Battlefield and Ω form. The ink visuals distract me in all forms, and I don't like the default layout
It is, but competitive people's problems with those hazards are that they can be overcentralizing, like gameplay is geared around directing opponents to the stage hazards or outright avoiding it. Also, 1v1 stock matches tend to exacerbate stage hazard issues as one stock lost is one stock lost, bad if you lose it early to stage hazards. At least you can kinda make some comeback if it's timed and free for all, stage hazards aren't as devastating.a furry said:They say that in Omega form the absence of hazards accentuates the focus on your own skill.
But... isn't learning how to play on every stage part of that skill?
Well, it has wind.Dream Stone Spirit said:
again, he might play event matches or something that doesn't have that my music control. i think he would be happier if those music was simply eradicated from the game. (also I wouldn't lose anything if those music are eradicated too. i'm Team The Roost.)Creature from the Depths of Hell Itself said:
it's fun playing on it in 8-player smash because of how cramped it isCreature from the Depths of Hell Itself said:
Too bad you can't add more stages to the stage morph. Throw Pac Land into the mix.LeftyGreenMario said:We stage morph Mario Bros. and New Pork City, ~1 minute, both of our most hated stages in Smash Ultimate, for a spicy combo. I don't regret that, lol. 75m was better in Smash 4 due to letting you Star KO hapless morons, but I like 75m since they introduced 8 player Smash and changed the giant plaform to allow you to pass underneath it.