Super Smash Bros. Ultimate

Rumble Falls has pretty obnoxious thorn hazards that deal way too much knockback, and there are some annoying ceilings, but other than that, I think I'm okay with Rumble Falls. I still think Spear Pillar is worse.
 
Hanenbow was a stage I always thouht got too much hate. It's really not that bad to fight on, and I think it has neat aesthetics, and it's relaxing that you can put no music in the stage.

But yeah, Spear Piller is such a shit stage. And such is 75m or Flat Zone.
 
it still hugely irks me that you have to shuffle through menus to access the sound options. i have no clue why you can't change the sound midmatch, you can do that in literally any pc game.
 
That would be amazing, actually.

I can imagine playing on Castle Siege, with Distant skies playing, but then my opponent has only one stock left and I play Roy's winning road. Oh my god...
 
well duh that was my suspicion from the very beginning
 
That would be amazing, actually.

I can imagine playing on Castle Siege, with Distant skies playing, but then my opponent has only one stock left and I play Roy's winning road. Oh my god...
Changing the music midmatch is something that would be really cool imo. As well as being able to adjust the sound and sfx and voices.

Lol I get reminded of when me and my sister turned off everything except sound effects so all we heard was characters shouting, moaning, getting interrupted by muted bombs, etc.

I'm fine with 75m and Flat Zone, but Spear Pillar can get speared with a pillar.
There's nothing wrong with Flat Zone. When it comes to walk-offs and hazards, it can do a lot worse.

Hell all three of those stages are from Brawl (Flat Zone is based on the Brawl version). I'm just reminded of how Brawl is home to some of the most unfun stages, and you left out Mario Bros. (Arguably one of the worst as the gimmicks are vastly overpowered, the ceilings everywhere make it broken to ceiling tech and let you survive at ridiculous percentages; they seriously need to disable teching at high percentages like at 150) and New Pork City. Smash 4 has Pac-Land, however!
 
And then Brinstar, which I love and dread at the same time. It has one of the absolute best music tracks in the series and cool terrain gimmicks, but the sudden acid fluctuation is a tad overpowered. At least it's not boring-but-dangerous like Norfair (much like it is in its game of origin).