So, we've found out that Paper Jam will be hitting stores a lot sooner, as well as being privy to several more screenshots.
Considering the speedy development cycle for this game, the recycling of the game engine and a boatload of assets, I somewhat fear how future RPG titles (if there will be any) will be handled.
For me at least, I disassociated the RPG series from the Party games, the kart racers and sport titles, which have been churned out and capitalised upon shamelessly. The RPGs have had much longer, and I think, creative thought put into them, and truly come across as labours of love.
There seem to be a lot of shortcuts taken here, and I wouldn't be half surprised if the higher ups have suggested the RPG series need to reflect the current 'spinoff' model. When something reveals to be a lot more time efficient and cost-effective at the end, there's no reason not to.
The game may be getting this treatment because it is a quick grab before the 3DS is put down, but it wouldn't surprise me at all if extra pressure is placed on developers to create more quickly in the future.