Look at it! Look at it! LOOK AT IT!

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Welcome... to Mario (and Luigi) Cart!!!!
 
Luigi has tried to give himself the death stare so hard, his eyeballs are now staring within himself.
 
That Mach 8 is surprisingly well-detailed though. It's the paint (or lack of thereof really) that messes it up badly.

See, texture quality on your model is more important than sheer triangles people.
 
Textures and materials are two separate thing. Materials by default don't use an image for the texture (but they do support different flat colors); materials affect only how a model is rendered, doesn't actually have any texture; so you probably have to create a new material node and then provide a 2D image. Textures require UV unwrapping. Otherwise, it's just going to be garbled colors all over the thing. How I do it in Maya, I just create a material + texture, select faces, then right click and pick "assign material to selected" and boom, you too can give another eye to Daisy. Assuming the UVs are fine.