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Lumastar said:Considering how amazing the final boss of 3D World was, this really is a big disappointment. At least the ending's good though; I was not expecting this to be a prequel!
Mcmadness said:So in the end I was right, Wingo was a completely forgettable villain with nothing all that really interesting going for it.
Mcmadness said:So in the end I was right, Wingo was a completely forgettable villain with nothing all that really interesting going for it.
Baby Luigi said:using that logic, bowser's final boss fight in galaxy 2 would make him forgettable too
Fawfulthegreat64 said:Oh no, the final boss wasn't Bowser for once! Call Miyamoto, this must be fixed!
DaKid said:It constantly amazes me when some Mario fans put a character or final boss at this super high imaginary bar. It seems like some Mario fans expect a Wonderful 101-esque boss fight and Metal Gear-esque characters.
DaKid said:It constantly amazes me when some Mario fans put a character or final boss at this super high imaginary bar. It seems like some Mario fans expect a Wonderful 101-esque boss fight and Metal Gear-esque characters.
DaKid said:It constantly amazes me when some Mario fans put a character or final boss at this super high imaginary bar. It seems like some Mario fans expect a Wonderful 101-esque boss fight and Metal Gear-esque characters.
There's still more bosses to discover.yoshiking14x said:I still like this bird.
Is Wingo and the dragon the only bosses of the game or there is still more to discover?
Do you know this for sure, or are you just being optimistic?kevinmario said:There's still more bosses to discover.yoshiking14x said:I still like this bird.
Is Wingo and the dragon the only bosses of the game or there is still more to discover?
Coming from a Game Informer interview with Captain Toad: Treasure Tracker director Shinya Hiratake...
- idea came to him in a dream
- originally Link was envisioned as the hero
- Mario wouldn't make sense, as he could jump
- Hiratake and a small team worked up a tech demo of a diorama-like game starring Link
"We must have done too good of a job with our demo because during our presentation, Mr. Miyamoto asked us how we were planning on bringing these dioramas into production. He thought we were pitching him an actual physical product design."
- the idea was shot down, but Miyamoto saw potential in the idea
- this is how the idea was included in Super Mario 3D World
- Hiratake chose Captain Toad, considering that his heavy backpack would keep him from jumping
- After Super Mario 3D World, Miyamoto encouraged the team to make a full-blown title
"We like to think that Mr. Miyamoto finally realized the vision we had for a diorama those many years ago."