Mario Kart 8 / Mario Kart 8 Deluxe

Blue Bowser said:
Oh no your favorite car has been nerfed whatever will you do. Clearly this game has become unplayable because of this nerf which has made your car completely unusable. Why they might has well have burned the Mario kart franchise to the ground with how unplayable this is. I mean to even think of changing the stats in the vehicle you use I mean what were they thinking.

The thing is, based on my online racing experience in Mario Kart 8, the Biddybuggy wasn't exactly a heavily abused vehicle body, and while it did have good water speed and air speed statistics, the former had limited uses.
 
Blue Bowser said:
Oh no your favorite car has been nerfed whatever will you do. Clearly this game has become unplayable because of this nerf which has made your car completely unusable. Why they might has well have burned the Mario kart franchise to the ground with how unplayable this is. I mean to even think of changing the stats in the vehicle you use I mean what were they thinking.

Gee thanks for the unnecessary condescension.

I'm not even complaining that it's nerfed. I'm complaining how it's a speed part that doesn't have speed stats. It bothers me. Not to the point of your exaggeration, but I can voice my opinions without people like you exaggerating and strawmanning how I feel about the game.
 
http://www.clickhole.com/video/mario-kart-8-deluxe-sobering-commentary-perils-ame-5971
 
oh i know something i can be Angry(tm) about

the 4 DLC cups didnt receive cool trophies like the others and are still generic copypastes with the logos switched which is disappointing

the game has dropped from a 9/10 to a 2/10 in my book, court is adjourned
 
i wonder why the new characters have the same animations for Bikes and Karts , the trick ones.

It's a minor complain but i cannot stop seeing it.
 
How to make a game unbalanced
Lesson 1: Making one combination slightly better then another


(Note: Both combinations use the Gold Glider.)
King Boo, Koopa Clown, Wooden (The better combo):
  • Speed: 4
  • Speed (Underwater): 4
  • Speed (Glider): 4.25
  • Speed (Anti-Gravity): 4.5
  • Acceleration: 2.25
  • Weight: 4.25
  • Handling: 3.75
  • Handling (Underwater): 3.75
  • Handling (Glider): 3.5
  • Handling (Anti-Gravity): 3
  • Grip: 3.5
  • Mini-Turbo: 2.75
Dry Bones, Splat Buggy, Slick (The worse combo):
  • Speed: 3.25
  • Speed (Underwater): 1.5
  • Speed (Glider): 2.25
  • Speed (Anti-Gravity): 3.5
  • Acceleration: 3.25
  • Weight: 2
  • Handling: 4
  • Handling (Underwater): 4.25
  • Handling (Glider): 3.5
  • Handling (Anti-Gravity): 4.5
  • Grip: 2.5
  • Mini-Turbo: 2.75
The handling and acceleration are slightly better with Dry Bones. The hidden stats are a similar gap, but the Speed (Underwater) has the biggest gap between Dry Bones and King Boo, with a gap of 2.5!
 
Didn't see that either.

This might become a running thing, where you tell me something I didn't notice before.
 
It's ok.
That aside, I now realise how unbalanced this thing is. But that won't stop me from buying the game.
 
To be fair, Mario Kart 8 has its share of combination stat imbalances as well.

However, the biggest sense of irony is that the fastest combo (such as Bowser + Circuit Special + Slick + Super Glider) has a much lower stat total than the slowest combo (such as Baby Mario + Mr. Scooty + Roller + Parachute), and yet the former gets abused a lot more for having much higher speed statistics.