Mario Kart 8 / Mario Kart 8 Deluxe

Re: Mario Kart 8

http://www.gunslingergaming.com/html/MK8Stats.php

Amazing
 
Re: Mario Kart 8

Cirdec said:
Because Kooper, Lakilester and General Guy appear in only one game, from N64. While Shy Guy, Lakitu and Koopa are in almost every Mario game.
My opinion is that some RPG characters have too many backstories that don't fit in a normal Mario spinoff. In other cases there are also characters with very simple background that new fans don't even have to know that. For example, we just have to know that Gourmet Guy is just the largest one of his species and that's enough.

NSY said:
I really really hate it when people see how important the roster is and they do everything they can to complain about it even though it's only 5% (if not, less) of the content in the game. Sure Baby Rosalina and Pink Gold Peach are dumb but look at the good stuff, like the tracks, the new items, anti gravity and the bigger range of online options.
Well that's simple, if it costs the same time to make a perfect roster or an infeasible one, which fans would like to see the latter?

I personally have no issues with the two. Generally I would support all characters to have a texture swap, and some really independent child characters like KatAna.

Speaking of rosters, many earlier roster guessing expect that this game to have more than 30 characters (no Miis). I don't hate the current amount, but I wouldn't think that this roster is big enough to include all Koopalings.
 
Re: Mario Kart 8

Baby Luigi said:
Dry Troopa said:
Look at this article:
http://www.nintendolinked.com/journalist-complains-lack-diversity-mario-kart-8-roster/

The roster has

3 plumber guys
1 barrel of lard
5 babies
7 Koopalings
1 Giant Turtle
A hairy ape
2 Koopas
2 different colored metal guys
3 ladies
2 shroom heads
1 red robed mask shy person
1 ugly mutated green colored frog beast

How is that NOT diverse?

You forgot the obnoxious humanoid with an abnormally large head.
 
Re: Mario Kart 8

When I said no generic species rep, I meant new ones.

EDIT - Also, From this review:

"The other notable omission is in the cast of characters’ diversity. After 30 years there are still zero Mario characters of color, a problem that Mario Kart 8 highlights by lining up all the characters on a single screen. When it comes to human characters, Mario Kart 8 is overwhelmingly white. Of the 29 drivers, 14 are human (including Toad and Toadette), and every single one of them is white. While it’d be atypical of Nintendo to introduce new characters into a Mario Kart game, it’s also where the deficit is the most obvious, and during play I found myself disappointed that Nintendo’s stable of characters so painfully fails to reflect the diversity of its audience."
 
Re: Mario Kart 8

Um, Mario is red and Luigi is green.

That's how I see it, and that's how I've always seen it.

And as Baby Luigi pointed out, it's plenty diverse.
 
Re: Mario Kart 8

They're called "Paste Magazine", which describes exactly what this writer eats
 
Re: Mario Kart 8

Ulrich said:
"The other notable omission is in the cast of characters’ diversity. After 30 years there are still zero Mario characters of color, a problem that Mario Kart 8 highlights by lining up all the characters on a single screen. When it comes to human characters, Mario Kart 8 is overwhelmingly white. Of the 29 drivers, 14 are human (including Toad and Toadette), and every single one of them is white. While it’d be atypical of Nintendo to introduce new characters into a Mario Kart game, it’s also where the deficit is the most obvious, and during play I found myself disappointed that Nintendo’s stable of characters so painfully fails to reflect the diversity of its audience."
You can't have a lack of race in a karting game. :dk:

Mario isn't white, he's Mushroom Kingdomian. Toad isn't white, he's fungal. King Boo, Dry Bowser, and Dry Bones are the only white characters, so yeah.

But really, go play as that goddammed Mii if you want dark-skinned humans so badly. Don't make racial diversity for the sake of racial diversity, especially in a fantasy kingdom filled with intriguing creatures.
 
Re: Mario Kart 8

Let's talk about the courses instead guys?

So what courses do you like the look of, I personally like the mountain course mostly because of the fact I have wanted something like that in years.
 
Re: Mario Kart 8

I actually just played the demo since it's also available at some stores in Australia as well. Keep in mind that I played through the entire demo which played at 100cc with 2 laps and included all 30 characters and the following courses:
Mario Kart Stadium
Water Park
Mario Circuit
Sweet Sweet Canyon
Sunshine Airport
Toad Harbor
Electrodrome
Cloudtop Cruise

The inside drifting is no where near as broken as it is in Mario Kart Wii, though it will definitely take time to get used to if you plan on using one of the sports bikes often.

The Super Horn and Spiny Shell are just as uncommon as many reviewers have said, I ended up getting each in the first race (as in I used the Super Horn just before a Spiny Shell tracked me down, just my luck) but I never encountered either again. Though getting hit by other items seems to be a lot more punishing now, especially with the new one item at a time system and at least at 100cc and lower it's very hard to drift while shrunk by a Lightning Bolt, there's something that probably hasn't been mentioned.

But yeah, there isn't really a whole lot to talk about that hasn't already been said at least from my experience anyway.
 
Re: Mario Kart 8

No-Face said:
Dry Troopa said:
Look at this article:
http://www.nintendolinked.com/journalist-complains-lack-diversity-mario-kart-8-roster/
well, considering that we have a series with all kinds of fantastical magical creatures, it's pretty odd that after 30 years there's a pretty noticeable lack of any people of color at all

maybe there was one in some game but i certainly can't recall them
White is a color