Why NSMB is going downhill

Yeah, I guess you're right. Then I'll just say I don't like some o the things in the multiplayer of NSMBW.
 
Baby Luigi said:
Epic Nitwit said:
Also, another reason I don't like the bubble system is probably that I mostly completed NSMBW on my own in single player, and therefore had to start over whenever I died trying to get Star Coins, as opposed to when I played it at my friend's house in multiplayer, where even if they did die, the level would just continue, and they'd get the star coin anyway, which annoyed me.

That's a multiplayer thing, though. Unless you want it by Kirby's Return to Dreamland as if the player who plays as Pink Kirby dies, the level ends and you must restart from the last checkpoint.
That's why I hate player 1 advantages.
 
Players can easily take advantage of the Player 1 importance anyway
 
WAYS TO IMPROVE
1. Kill the bahs
2. Remix old music from SMW and stuff
3. Have another option of multiplayer (turns, SMB3 style) along with co-op
4. Remove Star Coins
5. Make the levels harder, like the originals
6. Lower 1-ups by one if you get more than 20 in one level. So 21st 1-up equals 19 lives, and after that 1-ups do nothing

And maybe more
 
NSY said:
That's the point the mulitplayer supposed to be crazy.

That's a poor excuse. Many great game designers say: A good game will have you feel your death was justified. If you die and it wasn't your fault, then there is something wrong with the game.
 
Sombrero Guy said:
WAYS TO IMPROVE
1. Kill the bahs Neatual
2. Remix old music from SMW and stuff YES
3. Have another option of multiplayer (turns, SMB3 style) along with co-op yes
4. Remove Star Coins no, as it adds replay value
5. Make the levels harder, like the originals yes, although difficulty is starting to rise again
6. Lower 1-ups by one if you get more than 20 in one level. So 21st 1-up equals 19 lives, and after that 1-ups do nothing maybe

And maybe more
^My views.
Koopaul said:
NSY said:
That's the point the mulitplayer supposed to be crazy.

That's a poor excuse. Many great game designers say: A good game will have you feel your death was justified. If you die and it wasn't your fault, then there is something wrong with the game.
But that's other peoples fault you know not the game's.
 
The bahs are fine, to me they made the Athletic theme better. Besides I like the effect where the enemies do something at a certain bah in the song.
 
Sombrero Guy said:
WAYS TO IMPROVE
2. Remix old music from SMW and stuff

I don't care what they do to improve it but please NO MORE REMIXES I just want one 2D platformer with it's own originial music.
 
NSMBU is by far the best of the bunch thanks to the fact that they actually tried. However, I would like to see more diverse 2D platformers.
 
Sombrero Guy said:
WAYS TO IMPROVE
1. Kill the bahs
2. Remix old music from SMW and stuff
3. Have another option of multiplayer (turns, SMB3 style) along with co-op
4. Remove Star Coins
5. Make the levels harder, like the originals
6. Lower 1-ups by one if you get more than 20 in one level. So 21st 1-up equals 19 lives, and after that 1-ups do nothing

And maybe more

Replaced the random 2 nobodies with Toad and Toadette
 
Sombrero Guy said:
WAYS TO IMPROVE
1. Kill the bahs
2. Remix old music from SMW and stuff
3. Have another option of multiplayer (turns, SMB3 style) along with co-op
4. Remove Star Coins
5. Make the levels harder, like the originals
6. Lower 1-ups by one if you get more than 20 in one level. So 21st 1-up equals 19 lives, and after that 1-ups do nothing

And maybe more

You forgot to add "7.Improve the boss battles by improving the Koopalings and/or coming up with more new bosses and/or adding bosses from past Mario games (or better yet, have the whole Koopa family fought at once). However, I really agree with remixing music from past games such as Super Mario World(Use remixes of Road to Bowser or Super Mario Galaxy music) because I'm tired of hearing the New Super Mario Bros. Wii music. I also agree with not being too benevalent with the lives. Oh, what about Super Mario Bros. 2/Doki Doki Panic enemies and bosses returning along with Yoshi enemies.