Unpopular opinions about the Mario series

I love the baby characters and want more. Especially for Mario Kart.
 
I never believed the latter two names were ever official in any capacity, mostly because 'Ala-Gold' (or rather Allah Gold) is from Star War The Third Gathers: The Backstroke of the West.
Well yeah, that's why I mentioned "fan names", but maybe you can call it unofficial names if it suits them better. I never gotten the impression that they were official anyway, since the first mention for the more popular Bucken-Berry and Ala-Gold came from Destructoid. The 2009 article mentioned it came from a Nintendo rep who prefers not to make a record of it, and given how the names came from there, it's a parallel with IGN's Toad names since Yvan and Wolley came from their 2009 article.

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Something regarding the film...

I prefer the designs for Mario's parents over the many fan designs that fans came up with throughout the years, especially the mother. The mother is appropriately chubby, which suits the Italian family, whereas a lot of fan designs like to portray the mother as a slender person. Maybe it aligns with how the games gave the mother a slender silhouette, but the official design which I presume is approved by Nintendo or even designed by them, fits the Mario family best. The father's design by comparison, aligns a bit better with many fan designs, but the official father's design is quite good and edges out a bit over the fan designs.

Also actually, I would like the mother to at least appear in the games, because the current human women in the games tend to be doll-like, so her cartoony woman appearance is a breath of fresh air.

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It helps that the designs originated from Yoichi Kotabe himself, per Miyamoto, so you're not gonna get any better than that.

I liked how both of Mario and Luigi's uncles looked like Luigi, while their Uncle Tony (?)'s wife kind of resembled DiC's version of the princess.
 
I guess this would qualify as an unpopular opinion right now?

I am not a big fan of the two big Luigi ships, Luigi/Daisy and Luigi/Bowser. I do think the former is cute, but I just like Luigi with other people better. And Luigi/Bowser...

I don't mean to dampen anyone's fun at all, but I will admit it's getting a bit much trying to wade through so much fanart and fanfiction and posts about it to get to the stuff I really want to see and read. It also kind of bites because there's interesting potential to explore with Luigi and Bowser's interactions in-movie and even outside of it, but it seems to me like the edges of their relationship are smoothed out to focus solely on either fluff, or Mario being bewildered that the relationship is occurring and... not much else, from my perspective.

I just think... the relationship is better explored from a platonic edge rather than a romantic edge. I get the appeal of it, but it's really not for me.

(That being said, this opinion shouldn't dictate how you personally feel about it. I've been in fandom spaces for a long time and I know what it's like when people are hateful over things that don't really matter. I promise I'm not that worked up over it. I just must admit, it can be frustrating when I'm looking for other content related to Luigi and the ship is all I see for pages upon pages.)
 
Paper Mario: Titty-Widey's random audience mechanics, while not really necessary, are massively overstated.

Flurrie is an excellent partner; she can one-shot all of your enemies, you don't have to use that many FP for that, and you still get XP! Koops sucks however; pretty much everything he does, items and Vivian do better. Even in the field gameplay, he is promptly and directly superseded by the paper tube transformation and Bobbery. I don't recall being so critical of PM64's Koopa partner, whose name I forgot.

All the time playing the infamous Chapter 2, I was bracing myself for the worst fucking video game experience to ever befall me. It was completely fine. Not great, but more than bog-standard. (Chapter 4 can drift off into never-ending space though.)
 
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My biggest unpopular opinion about TTYD is ironically that Chapter 4's issues are insanely overblown. I don't think I even realized how bad the backtracking was on my first playthrough because the story was that engaging. The backtracking is definitely a bit of a chore on subsequent playthroughs, but nowhere near bad enough to override how much I love what they do with the story in this chapter, it's probably my favorite chapter plot in the entire PM series actually. not to mention the completely nailed aesthetic vibe of the chapter. I do agree it could use a shortcut pipe after the first visit to the steeple however.

On another note, the backtracking in TTYD in general is massively overblown. Some people act like it's bad enough to claim TTYD's longtime praise was undeserved and that it was never as good a game as people claimed. The only time the backtracking was bad enough for me to dread a segment was General White, but compared to the rest of the game, that's still such a small part. Overall I still consider TTYD the gold standard for what I want out of a Paper Mario game, even if Super Paper Mario is my personal favorite. If TTYD's backtracking is the only major flaw people can come up with, I think that says a lot about how solid a game it is overall, it has no silly character restrictions, no safe/gimmicky plot, no experimental battle system, it's just Paper Mario as Paper Mario should be, a grand RPG adventure for the ages.