Unpopular opinions about the Mario series

I still think Super Mario Galaxy 2 is, more than anything, a "bridge" game. It led Mario into the more linear structure of the Super Mario 3D games (the director is the same, actually). More and more linear galaxies were added, with Cosmic Cove Galaxy and Starshine Galaxy seeming more like the exception rather than the rule - a process started with Super Mario Galaxy but that here started reaching pathological levels, in my opinion -, you could see that the story started losing importance and even the settings started losing relevance - I don't think the Star Festival venue was as memorable, same for the first planet you reached in Super Mario Galaxy 2 with respect to the one in Super Mario Galaxy, and I don't remember something like the twin stars exchanging lava of Melty Molten Galaxy in Super Mario Galaxy 2, either.
I'd say that Galaxy 2 started being focused on a simpler gameplay, while Galaxy was still focused on the so called "user experience" - the sense that you're part of something big, revolutionary, memorable, epic in scale, with a story that apparently takes Mario games to the next level, even though it's probably just Super Mario 64 with new gravity mechanics, some gameplay tweaks, slightly more linear structure, a less vast hub world, more linear levels and more cutscenes, dialogues and storytelling (and, of course, a moveset with many missing moves, sadly).
If anything, the Throwback Galaxy in Super Mario Galaxy 2 showed clearly how far the level design of SMG2 was from the level design of SM64, and I still think that galaxy was not a smart move - it was wonderful playing it, but then I got back to the rest and had trouble accepting the linear galaxies. Also, when I heard Good Egg Galaxy's soundtrack in Grandmaster Galaxy, I immediately thought about the obviosuly better experience of the first Super Mario Galaxy, where I was thrown into this strange yet recognizable two-sided planet, with Mario's world on the background, plenty of Star Bits falling on the planet, an epic music, while in Grandmaster Galaxy I was facing yet another annoying gimmick...

I don't think Super Mario Galaxy 2 is a bad game, I just think it's the game that made the transition to the Super Mario 3D games - in which ironically Yoshi is nowhere to be seen.
 
Striker Mario said:
1. Jump
2. Spin
3. Ground-pound
4.????
5. Profit.

Here's a note from that page: The spin jump and ground pound are your friends.
 
I genuinely enjoy the green stars in SMG2 tbh. while some of them can be painful, they're still a fun new thing to do after you beat the game. it's honestly preferable to just doing the exact same game all over again except as luigi like in SMG.
 
Mister Wu said:
I don't think Super Mario Galaxy 2 is a bad game, I just think it's the game that made the transition to the Super Mario 3D games - in which ironically Yoshi is nowhere to be seen.

I often wonder why Yoshi got the cold shoulder in Super Mario 3D titles. I get that in Super Mario Galaxy 2, he can't dive, but still, the Yoshis in Yoshi's Story had no problems swimming underwater, so I really don't get the Yoshi can't dive ordeal in the Yoshi's Island titles.
 
Speaking of Smash Bros., I never really understood why Smash 3DS / Wii U continued to use realistic animal voices for Donkey Kong, Diddy Kong, and Bowser, instead of utilizing the voice talents of Takashi Nagasako (Donkey Kong), Katsumi Suzuki (Diddy Kong), and Kenny James (Bowser). Yoshi and Bowser Jr. (along with the Koopalings) managed to maintain their typical voice clips after all.
 
MnSG said:
Speaking of Smash Bros., I never really understood why Smash 3DS / Wii U continued to use realistic animal voices for Donkey Kong, Diddy Kong, and Bowser, instead of utilizing the voice talents of Takashi Nagasako (Donkey Kong), Katsumi Suzuki (Diddy Kong), and Kenny James (Bowser). Yoshi and Bowser Jr. (along with the Koopalings) managed to maintain their typical voice clips after all.

I've read on some revisions of DK's, Diddy's and Bowser's pages on Smashwiki that the reason they have realistic animal voices is to sound more intimidating. As for Yoshi, an admin on that wiki said to me that Yoshi still uses his regular voice because realistic noises would not fit him.
 
Lord Bowser said:
I genuinely enjoy the green stars in SMG2 tbh. while some of them can be painful, they're still a fun new thing to do after you beat the game. it's honestly preferable to just doing the exact same game all over again except as luigi like in SMG.

for a game like super mario galaxy, i expect something far better than what is essentially filler, lazy stars