Anser said:
Purple Yoshi said:
I think the first Mario Party games are actually the worst. They're not fun compared to some of the others. A lot of the minigames are either impossible to control (all the control-stick-spinning games from MP1) or are just boring (Bumper Balls). The boards are very similar, and there is WAY too much luck involved. The boo spaces, anyone? The entire game can change just from one space. I honestly think the ONLY reason people say the N64 Mario Party games are the best is because of nostalgia.
-Well, luck is involved in practically every game.
1, 2 and 3 were actually the ones that depended less on luck. 7, 8 and 9 are especially horrible in this aspect.
OBJECTION!
(Ok I wanted to do that for the first time LOL, but anyways)
How is 1 less reliant on luck? Mario Party 1's Party Mode is LITERALLY a board game with practically no control; mini-games can only do so much. You don't control your roll or what dice block you get (well actually you can disable certain dice blocks but ehhhh). If you get hindered by an event (i.e. choosing the Bowser Seed on Peach's Birthday Cake or getting Bowser in Mario's Rainbow Castle), you don't have many ways to work your way back up.
The amount Boo steals is random each time, and for me, I feel like it's rather bias... I swear everytime I use it, only 7 coins are stolen but when CPUs use it I have 15 coins stolen lol
Then there's things like BASH AND CASH, Bowl Over, and Crane Game which are TERRIBLY horrid mini-games, especially in Party Mode.
IMO, the luck factor in Mario Party 1 is just as bad, if not worse than Mario Party 9's luck factor.
I feel 2 somewhat fixed Mario Party 1's lack of control due to items, but it was still very limited. Thankfully they also removed things like Bash and Cash... Boo just seemed to be even more bias here.
I can say 3 did very well and deserves the praise it gets. Great items, great mini-games, (mostly) great boards.
4 & 5 were sadly very dull but at least there was a decent amount of control. Plus I liked 4's board events like the Lotto.
What I said with 3 also applies with Mario Party 6. But I love the items, mini-games and boards even more.
7... I swear Bowser time added a huge luck factor and was just bullshit. The Party mode would've actually been enjoyable if this mechanic wasn't in making someone be punished over nothing every 5 turns.
8 was dull, but you had a good amount of control and I can't say it's easy to get screwed over unless you're on King Boo's Haunted Hideaway or Bowser's Warped Orbit. Or that Bandit is being a jerk in Koopa's Tycoon Town. =P
9 was simply bad and luck played a huge role like in 1. But I found most of the (Free for all) mini-games pretty good.