I prefer
Tbf, the graphics in Super Mario Land are terrible by Game Boy standards. Like there are plenty of Game Boy games that came out the same time that at least look better than it.
The graphics in Super Mario Land are indeed more resembling of NES era graphics, and the Game Boy brought us things like Pokemon (though that had ugly sprites), Super Mario Land 2, and Kirby's Adventure, so I'm sure Super Mario Land could've looked better. I think that and Super Mario Land 2 are pretty due for a refreshing new game, why not give it the New Super Mario Bros. look. I know I normally don't like the style that much, but I think it'll look pretty fresh on games like Super Mario Land 1 & 2. Or just make a Super Mario Land 4. Or a New Super Mario Land.
...... relatedly??? i think i kinda like sunshine more than galaxy (im sure this is an unpopular opinion)??? DEFINITELY NOT gameplay wise and im probably just biased because i like the sunshine npcs and setting so much,
I like them about equally otherwise
I like the world of Sunshine. I'm not sure where people are getting at when they complain about the lack of visual variety in the locales. You *can* have variety in a tourist destination. And I believe there is enough variety in Sunshine, and there is a strong unifying theme among most of the locations, which is a benefit compared to the other way of having completely different climates (which all other Mario games do and it can get predictable; there's going to be an inevitable snow location, a beach location, a mountain location, a forest location).
I mean, there's a lot of things to see and do in GTA V and it takes place mostly in a Los Angeles ripoff and it's mostly sunny. Sure, there's a desert you drive to sometimes and the beginning of the game sets you in a different place all together, but I mean, if there can be interesting visual variety without getting out of a small measly part of California, then you can introduce such in Sunshine.
That being said, I don't like Sunshine's level and collection design a lot and the controls take time getting used to. Sunshine plays worse than Galaxy but I like the direction better than Galaxy. It's like the intermediate point between Super Mario 64 and Super Mario Odyssey I think, where Odyssey improved on the collection aspect and its "gimmick" implementation (Cappy is more smoothly integrated than FLUDD IMO) as well as QoL such as teleportation and removing lives.