Mario Kart Wii U Course list and Character prediction Thread

The question is the processing power however. Though more than double the Wii disc amount of space could get some either really complex courses or a lot of shorter, more, but just as good courses.
 
If the Wii U's power is what it says to be [more powerful than XBOX360 and PS3], then Id expect at least 24 charecters, 40 courses, and tons of modes to play.
 
And don't forget nearly limitless customization of karts.
 
SuperNick3DLand said:
If the Wii U's power is what it says to be [more powerful than XBOX360 and PS3], then Id expect at least 24 charecters, 40 courses, and tons of modes to play.

24 characters? That's about as much as Mario Kart Wii. I'd go with 28-30
 
That's why the user said at least 24 characters.
 
Baby Luigi said:
SuperNick3DLand said:
If the Wii U's power is what it says to be [more powerful than XBOX360 and PS3], then Id expect at least 24 charecters, 40 courses, and tons of modes to play.

24 characters? That's about as much as Mario Kart Wii. I'd go with 28-30

The weight/size class amounts do need to be balanced though; Mario Kart Wii pulled that off, but not Mario Kart 7.
 
Neither did Mario Kart Double Dash or the games before it. I guess Double Dash's unique mechanics may be part of it, but why the 3 heavyweights, 3 lightweights, and 2 middleweights?
 
MnSG said:
Baby Luigi said:
SuperNick3DLand said:
If the Wii U's power is what it says to be [more powerful than XBOX360 and PS3], then Id expect at least 24 charecters, 40 courses, and tons of modes to play.

24 characters? That's about as much as Mario Kart Wii. I'd go with 28-30

The weight/size class amounts do need to be balanced though; Mario Kart Wii pulled that off, but not Mario Kart 7.

30, partially what I suggested) is still a factor of 3 so it would be even
 
Couldn't this thread be merged with
http://www.marioboards.com/index.php?topic=11567.0
?
 
GLaDOS said:
Couldn't this thread be merged with
http://www.marioboards.com/index.php?topic=11567.0
?

That could be considered necro posting but I dunno
 
Well I'm pretty fine with everything i just want them to have Shy Guy as a Character :D and i really want them to bring back Tick Tock Clock DS and Moonview Highway lol and they should have a Rainbow Cup that just has the 4 Rainbow Roads that should be from the DS, Wii, Gamecube and 3DS lol
 
It's okay to necro topics as long as you are contributing to the topic and you are not replying to the users.
 
Vinnie said:
Shouldn't it just be called "really old topic bumping", then?

Necro sounds more convenient anyway

Anyway, here are the courses I want for Mario Kart Wii U from Mario Kart 7

Music Park
Neo Bowser City
Piranha Plant Slide
Rock Rock Mountain
DK Jungle
 
I think that every track should have 2 courses come back, with the exception of SNES and GBA, which should have 3 return, to try and make up for not having too many tracks in previous games.
 
CharizardLover said:
You what character they should add? Pauline from first Donkey Kong/Mario game. That would be epic.

Not very likely but I would have her over Honey Queen/Metal Mario any day.
 
My wishlist
Total 36 characters (Starter with 12 characters)

Lightweight
Baby Mario
Baby Luigi*
Baby Peach
Baby Daisy*
Toad
Toadette*
Koopa Troopa
Koopa Paratroopa*
Dry Bones*
Shy Guy*
Toadsworth*
E. Gadd*

Middleweight
Mario
Luigi
Peach
Daisy*
Yoshi
Birdo*
Diddy Kong*
Dixie Kong*
Tiny Kong*
Bowser Jr.*
Kamek*
Hammer Bro.*

Heavyweight
Wario
Waluigi
DK
Bowser
King Boo*
Petey Piranha*
Rosalina*
Funky Kong*
Candy Kong*
Dry Bowser*
Kritter*
King K. Rool*

EDIT: New update.
Lakitu -> Toadsworth
Pauline -> Dry Bowser.
 
manasword said:
Lightweight
Baby Mario
Baby Luigi*
Baby Peach
Baby Daisy*
Toad
Toadette*
Koopa Troopa
Koopa Paratroopa*
Dry Bones*
Shy Guy*
Lakitu*
E. Gadd*

Middleweight
Mario
Luigi
Peach
Daisy*
Yoshi
Birdo*
Diddy Kong*
Dixie Kong*
Tiny Kong*
Bowser Jr.*
Kamek*
Hammer Bro.*

Heavyweight
Wario
Waluigi
DK
Bowser
King Boo*
Petey Piranha*
Rosalina*
Funky Kong*
Candy Kong*
Pauline*
Kritter*
King K. Rool*

Tiny + Candy + Pauline = no
 
If there was to remain 16 retro course like before, then here's how I think it would work out.

4 from Mario Kart 7
3 from Mario Kart Wii
3 from Mario Kart DS
2 from Mario Kart Double Dash
2 from Mario Kart 64
1 from Mario Kart: Super Circuit (most likely Bowser Castle 4)
and 1 from Super Mario Kart (most likely Mario Circuit 4)

Of course, I'd prefer to have 20 retro courses (and 20 new courses as well) because the pre-Mario Kart DS games still need attention.
 
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