I just beat __

Sonic Forces

The final boss was pretty cool, and hard.

My favourite part was the triple boost with the two sonics and your OC
 
Etrian Odyssey 2 Untold: The Fafnir Knight

I fucking did it. I beat that hell spawn of a final boss. I didn't even swap to easy mode I just did it on normal. My first try got him to his final phase at 10% health before the party wipe, the following 4 attempts stopped me at phase 6 where you need to burst out an absurd amount of damage within a few turns. Final attempt was the final attempt, I'd learnt how to make sure I did enough damage during phase 6 and I knew how aggressive I needed to be in the final phase to win.

It was the story party, which is Fafnir/Protector/War Magus/Sovereign/Survivalist. A party that has one amazing damage dealer (Fafnir), a good one (War Magus) and some mediocre and/or situational ones (the rest).

Fafnir was almost constantly in Force Boost mode thanks to the unique force bar gimmick that Ur-Child has. He was always on the offense since he is my only solid damage dealer but he burns through TP very fast so I had to use Sovereign's Force Break to help him along. Using Delayed Chase was important for not letting up on the pressure when Ur-Child was ready to counter. I had to use Delayed Chase the turn before Phase 6 started otherwise I would get a game over; I had no alternative to do enough damage within the turn limit. Final phase I just did my normal Force Boost pattern (D.Chase > Boost+Wave > B.Recoil > Extend > Accel. > Wave x3 > Break) but relied on the party to keep him safe and debuff Ur-Child.

Protector (Bertrand) was actually partially offense thanks to the final boss' lack of resistance to Blind, which allowed me to ignore defending on occasion and use Shield Smite for just a little more damage. I always had him attack the reinforcements, it didn't matter what damage I took since I could recover it afterwards; but I couldn't recover it if everyone died in one hit to Exodus. I did use his Force Break on three specific occasions, like most other things; this saved me from game overs. Heal Guard came in handy when one character was lacking a bit in health; but you needed someone to die when Value of Solitude was coming up because it did x5 damage if your entire party is alive, Berty was the best choice to die to Howling Wind (instant kill) since he could actually tank a weakened Exodus after being revived.

War Magus (Chloe) was mostly on support despite how I used her for offense for pretty much the entire game. Barrier was the only thing stopping Lunatic Dance and Behold my Power from instantly killing the run with ailments. Artery was the only thing keeping the party from dying with its passive healing. Finally I had her use Ailing Slash during turns when Barrier wasn't necessary or Artery didn't need refreshing because she does a lot of damage with it, she does basically x3 damage when the boss is hit with an ailment too which is handy. Barrier/Artery/Ailslash are the three moves that make me adore this class so much. I used Guard Slash (lower defense) for the only time during the final phase to improve Fafnir's overall damage.

Survivalist (Flavio) was on Blind duty, he usually sucks at dealing damage and once Blind or Paralyze hits he just sort of does whatever he can. He was a huge help actually, specifically his high agility which let him use items before anyone else so dead party members don't miss out on my Party Buffs. Blind Arrow was truly godlike during this fight. He's a one-trick pony but it's a god damn beautiful pony. I had him use items during the final phase to remove the buffs/debuffs that Ur-Child applies. Whenever Howling Wind wouldn't be followed up with Value of Solitude I'd have him use Chain Dance to taunt the boss and evade the attack.

Sovereign (Arianna) was basically the backbone of Fafnir's absurd damage output, her Force Break recovers HP/TP for the entire party but being a Force Break it had to be timed right. I made sure she almost always used Link Order (Element Chaser) when Fafnir was attacking because it was her only offensive skill and had her use Attack and Dauntless Order on the party otherwise. Dauntless Order (revive upon death chance) is good during the start but terrible when dealing with Value of Solitude. Link Order II was incredible for the reinforcements being one of my only AoE attacks, however it was still a chaser skill so it relied on Fafnir too.

God damn this game is fucking sick.
 
Sonic CD

There's only one problem. When I finished the game, I got this message:

"Unfortunately, Sonic CD has stopped"

After all, I didn't get the chaos emeralds.
 
Ocarina of Time

Didn't really bother with the rest of the Gold Skulltulas beyond just getting the Giant's wallet and missed a few heart pieces, but I think I got all the weapon upgrades this time around.
 
Trauma Center: Under the Knife

Well, how to explain it? This is a medical simulation game. That means you operate people and things. The plot's main character is a surgeon called Derek Stiles, who fights against a disease determined GUILT. He also has the "Healing Touch", some sorta ability to slow down time. In the last operation, I fought against a strain called "Savato". It's basically a spider-like parasite that lives on its victim's heart and nullifies the pulse. You defeat it by using Derek's Healing Touch twice to stop the time, as Savato moves incredibly fast. Then you inject a serum and it's over. Yay.

There are also seven extra missions where you operate on unidentified victims, fighting against each of the seven strains of GUILT (Kyriaki, Deftera, Triti, Tetarti, Pempti, Paraskevi, and Savato).

If you wanna know more about it, search it on Google or something.

This game's tough...
 
LED42™ said:
Trauma Center: Under the Knife

Well, how to explain it? This is a medical simulation game. That means you operate people and things. The plot's main character is a surgeon called Derek Stiles, who fights against a disease determined GUILT. He also has the "Healing Touch", some sorta ability to slow down time. In the last operation, I fought against a strain called "Savato". It's basically a spider-like parasite that lives on its victim's heart and nullifies the pulse. You defeat it by using Derek's Healing Touch twice to stop the time, as Savato moves incredibly fast. Then you inject a serum and it's over. Yay.

There are also seven extra missions where you operate on unidentified victims, fighting against each of the seven strains of GUILT (Kyriaki, Deftera, Triti, Tetarti, Pempti, Paraskevi, and Savato).

If you wanna know more about it, search it on Google or something.

This game's tough...

Man I really want to try that game, I've heard some tracks from it's OST like severing the chains of fate for example and they sound amazing.
 
Birdo said:
I just beat Paper Mario: Color Splash for the third time!

Now time to play it the fourth time!

Have you ever completed it 100%? To do so, you must do the following:
  • Beat the game
  • Complete the Prisma Museum
  • Complete all six Port Prisma achievements
  • Complete both Violet Passage achievements
  • Beat the final boss again after doing all the above tasks...
    ...with the Black Bowser's Castle card!
Good luck doing all of that!
 
Oxenfree (Switch)

It's a pretty short point-and-click-esque game. I said "esque" because tapping on the screen isn't the only option, since you can control the main character with a control stick, which is what I use. Actually I don't remember if it can be "point-and-clicked".

I only played through the game once, but apparently this game has multiple endings (but no way to circumvent that due to having only one save file). While there are parts of the game that are just walking through the terrain to get to places required to progress the game, the characters at least get to talk to each other, so it's not exactly just walking through without anything to do.

I think the game is kind of freaky because it involves ghosts and some supernatural phenomena, but it is also kind of character-based due to the fact that there are five characters that you can respond to.

Thank you for reading.