Finished Ancient Cistern and got Nayru's Widom (wowee, after Farore's Courage, I totally never saw that coming). The second half of the Ancient Cistern was totally beast, and even the difficult parts were the good kind of hard, where your failure seemed only your fault and not the game's fault (unlike some games...). The temple really flowed well, and its intricacies were well worth exploring. My only fault I give them was only using the "Top, bottom, left, right" clue once to unlock one slightly significant door that only lead to a small key. The Whip is a great item, one of the best thus far, and uses the Motion Plus accessory excellently. Koloktos was my favorite boss fight thus far behind Ghirahim, and that giant sword pwnage was utterly brilliant. It did take me quite a while to figure out his attack pattern in the scond phase of the fight, so I had to use a heart potion or two. I am keeping up with the sidequests, so it isn't as hard as it could be, probably tho. I'm looking forward to the Clawshots (yeah, I had to spoil that one, since they're among my favorites in the series), and the game has me hooked still. Oh yeah, and Ghirahim seems totally in control of the situation. Just one question: do the Blessed wall things do anything really useful at all (aside from that one Gorko is by), or are they just for show, so to speak?